These days water monsters have become totally neglected. With the exception of the nifty Mermail archetype, there has been a significant hole in notable water-oriented archetypes. A majority of archetypes have focused on dark, light, and earth archetypes. I miss the old days where archetypes were equally represented, when you would actually see a variety of archetypes in play. However, I may not have to wait long for water archetypes to return to prominence. With the Mermail monsters already on the rise, Konami seems to be focusing another archetype as well: the Atlantean archetype. (more…)
Let’s be honest – since the first season ended, the Yugioh anime just hasn’t been the same. GX was very interesting, as was 5Ds, but Zexal has just been a disappointment. The show’s quality has been on a downward trend since season one, culminating in the abomination that is Zexal. The anime is really what attracts kids to play the card game – a decline in the anime’s popularity equates to a decline in the popularity of the game. I think we can all agree that Yugioh isn’t nearly as popular as it was 6-7 years ago, when Yugi and Atem were kicking butt. Thus, if Konami decides to continue the Yugioh anime even after Zexal is finished, it needs to bring back major characters from the earlier seasons. (more…)
Yugioh has seen several allmighty archetypes since its inception. From the old school Toon archetype, to the Hero archetype, to the Gladiator Beasts, to the Six Samurai, etc… Each season of Yugioh has introduced Tier 0 archetypes, those that are of the cream of the crop, and now another one will join the list – the Fire Fist archetype. Despite being recently released in the Cosmo Blazer booster pack, the Fire Fist monsters have quickly become one of the most popular archetypes in Yugioh, and for good reason. (more…)
I have been a huge fan of Yugioh World Championship games ever since it was released for the Nintendo DS. I was enthralled by Stardust Accelerator when it was released in 2009. I was awed with its duel-runner capabilities and held the game series with high regard. With a awesome storyline and phenomenal gameplay, last year’s Over the Nexus increased my liking for the World Championship series. Though it hasn’t been released yet, I have high expectations of the upcoming 2012 World Championship game, Beginning the New Number. (more…)
Most archetypes in Yugioh are heavily dependent on monsters. The most popular archetypes are Blackwing, Six Samurai, X-Saber, etc… and they are all based around monsters. However, there have been a couple of exceptions to the rule, such as the Spell Counter archetype. Recently, another archetype (one that is also an exception to the rule) was released: the Spellbook archetype. This archetype revolves around numerous spells that hinder the opponent. Spellbook is actually a sub-archetype of the expanding Propechy archetype. These two archetypes have been changing the game of Yugioh and rising strength will soon make them the strongest combo in Yugioh! (more…)
First of all, I would like to wish all of you’re a happy new year! Konami’s New Year is about to kick off with the upcoming release of the hyped booster pack, Cosmo Blazer. The official release date is in two weeks, on January 25th. Cosmo Blazer will be building on most of the archetypes introduced in Zexal. However, it also develops the Utopia archetype, with the release of numerous Zexal Weapon (ZW) monsters. Zexal Weapons, as talked about in a previous post I wrote, are powerful equip monsters for Number 39: Utopia and Number C39: Utopia Ray. Each Zexal Weapon gives Utopia a fairy significant power boost. However, only two Zexal Weapons have been released so far, but there are going to be four ZW monsters released with Cosmo Blazer. These monsters are going to make the Utopia archetype a group to be feared! (more…)
After so many years of anticipation, the legal version of Slifer the Sky Dragon was finally released for the TCG. Its release marked the TCG collection of the Egyptian God Cards, with Obelisk the Tormentor and The Winged Dragon of Ra coming prior. While the Yugioh anime has portrayed The Winged Dragon of Ra to be the most powerful of the Egyptian Gods, which of the real-world cards is the strongest? (more…)
There have actually been several mermaid cards in Yugioh and they have been quite powerful. Who can forget Cure Mermaid, the cute critter with a solid 1500 attack and an ability that allowed its user to gain 800 life points every Standby Phase. With the recent release of Rising Abyss, mermaid cards are back in the form of the Mermail archetype. Mermail monsters aren’t only a group of mermaid monsters, but include sea monsters as well. They have brought back water-oriented monsters into prominence with their abilities. (more…)
Here is part two of the top 10 strongest Number monsters in Yugioh.
5. Number 40: Gimmick Puppet Strings - GPS can be a tough monster to summon, since two level eight monsters are required in order for it to undergo an exceed summon. However, when on the field, this monster can literally destroy your opponent. GPS has a whopping 3000 attack and 2000 defense, along with a cataclysmic effect. Once per turn, by discarding one of its material monsters, GPS attaches String Counters to every monster on the field excluding itself. Then, during your opponent’s following end phase, all monsters with String Counters are destroyed, inflicting 500 attack points for each monster destroyed. Barring spell/trap interference, this effect deals at least 3000 damage to your opponent, since it opens up for a direct attack by GPS. Considering it can use its effect twice, GPS has the ability to deal 6000 damage with its effect. That is ridiculous. (more…)
Xyz monsters have developed into some of the greatest powerhouses in all of Yugioh. Ever since the release of the first Xyz monster, Number 17: Leviathan Dragon, Xyz monsters have become staples in most decks. The trademark Xyz monsters are the number monsters. There have been several Number monsters introduced up to this point and Yugioh Zexall II is bound to showcase even more. Out of the numerous Number monsters released, which are the strongest?
10. Number 11: Big Eye – While Big Eye may be tough to summon, as it requires two, level seven monsters to summon, its effect and stats make it a solid monster. Big Eye is a tough monster to bring down with its 2600 attack and 2000 defense points. On top of that, it has an awesome effect! Once per turn, by detaching one of its Xyz material monsters, Big Eye can take control of a monster on your opponent’s side of the field. While Big Eye cannot declare an attack the turn this effect is used, it is a great way to turn the tide on your opponent. (more…)