Cards Everyone Should Have In a Deck

There are some cards in Yugioh that have to be, and would benefit the user, if they were their deck. Obviously, that list wouldn’t include many monsters because people usually have theme decks and different type of monsters would just disrupt their dueling style. Still, the road to victory is usually achieved by having a balanced deck as well as a diverse one. So here are some cards that you MUST have in a deck (Note: there are five cards per section):

There are some cards in Yugioh that have to be, and would benefit the user, if they were their deck. Obviously, that list wouldn’t include many monsters because people usually have theme decks and different type of monsters would just disrupt their dueling style. Still, the road to victory is usually achieved by having a balanced deck as well as a diverse one. So here are some cards that you MUST have in a deck (Note: there are five cards per section):

Spells:

• Poison of the Old Man/ (tied with) Lightning Vortex

• Rush Recklessly

• Fighting Spirit

• Mage Power

• United We Stand

Traps:

• Sakuretsu Armor

• Dark Bribe

• Mirror Force

• Magical Cylinder

• Draining Shield

Monsters:

• Penguin Soldier

• Gravekeeper’s Guard

• Cyber Dragon

• Man Eater Bug

• Mask of Darkness

189 thoughts on “Cards Everyone Should Have In a Deck”

  1. I like the list but Poison of the Old Man, Rush Recklessly? Seems like you couldn’t find any others. How about Heavy Storm, Giant Trunade, Scapegoat, or a Final Countdown even? Those cards help me more than P.O.T.O.M. and R.R.

  2. Duffer: final countdown is not a must. if you’re gonna put that in a deck you need a deck that revolves around that. I agree with what you said about poison of the old man though. no one uses life gaining cards or effect damage cards unless they’re specifically a heal or burn deck.

    sakuretsu armor is actually a terrible card because there are so many better ones. mirror force, dimensional prison, and negate attack are all better because they do the same thing but more. mirror force destroys all your opponent’s attack position monsters, not just the attacking one, dimensional prison removes from play instead of destroy, and negate attack ends the battle phase as well.

    you forgot to add torrential tribute and bottomless trap hole as well.

  3. I always use Mask of Weakness in my CyDra deck. Target my Proto-Cyber Dragon with it, making it low enough for Machine Duplication to summon the two Cyber Dragons in my deck. Then it’s got it’s effect of saving you 700 damage. Nice double-edged sword that shines in my CyDra Deck. Granted it’s a tricky combo, hence why I also have Armored Cybern, to bring Proto down to be used with Machine Duplication, and I get the bonus of destroying one of my opponent’s monsters, paving the way for Cyber End Dragon to do some nice damage. But then again, Mask of Weakness probably isn’t one of those cards that would be good in ANY deck.

  4. ok there are 3 cards in particular that need to be in a deck. Lightning Vortex, Bottomless Trap Hole and Raiza the Storm Monarch. LV and BTH are obvious but Raiza is handy even if you have some other deck its useful.

  5. Poison Of the Old Man may come as a surprise, but I put that on the list because it can save you from losing a duel. It’s close 100 LP to a 100 LP duel, your opponent has just cleared the field with a Torrential Tribute and attacks you with a Luster Dragon. BAM! You pull out Poison of the Old Man after your LPs hit 0 and you’re back to 1200 LPs. That card is very useful for coming from close situations.

  6. Ah I see, I’m guessing Rush Recklessly is for surprise power-ups then? I guess it’s an ok card. Still, I think you should replace Rush with Lightning Vortex rather than have Lightning Vortex be tied with P.O.T.O.M. But that’s just my opinion.

  7. uh, yugiohblogger, posion only lets you do one of the two things. you can’t inflict damage AND gain life. you choose one or the other. and if I’m being attacked, I think I’d rather use magical cylinder or mirror force instead of poison of the old man.

    you want to gain life, use something like solemn wishes. you want to deal damage, use secret barrel or cemetery bomb.

  8. battle fader is a really good card but I’m not sure it’d qualify as top 5… probably in the top 10 or 15

  9. we should do a post on top 10 easiet to summon monsters with the most powerful effects.

  10. oh yea you should add Interdimensional Matter Transporter. It will greatly help and protect your monsters from getting destroyed easily. Endless combos.

  11. why would you even use interdimensional matter transporter if you had a mirror force?

  12. Poison of the Old Man

    No. Adding an extra card in one’s deck to deal a mere 800 damage or increase your LP by 1200 is a rip off. These values aren’t that high. Plus, you’re not gaining any control of the field.

    Rush Recklessly

    Not THAT good. Shrink should take its place.

    Magical Cylinder

    Not always necessary. It only negates one monster’s Attack and does a good chunk of damage to opponents’ LP. Sakuretsu armor is better.

    The reason being: Using MC on a powerful monster will do damage, but won’t destroy the monster. Using SAkuretsu armor on that monster will destroy it, allowing you to have a direct attack and/or prevent further attack from that monster.

    Draining Shield

    Same with magic cylinder, unless you have a stall deck, which you shouldn’t.

    **Add dimensional prison to the must have list. It’s like SAkuretsu armor, except it removes from play the attacking monster. Effective against STardust dragon and zombie decks.

    Gravekeeper’s guard

    Unnecessary, its like a lesser version of Penguin soldier. Compulsory evacuation device is a TRAP card and can do the same.

  13. THIS LIST IS BETTER THAN THE ONE ABOVE. Read this:

    MONSTERS:

    Penguin Soldier

    MAn eater bug

    Cyber dragon

    Mask of darkness

    SPELLS:

    DArk hole

    Smashing ground

    United we stand

    Mage Power

    Shrink

    Mystical Space Typhoon

    TRAPS:

    Mirror Force

    Dimensional Prison

    Sakuretsu ARmor

    Magic Drain

    No more than 1 WAboku/Threatening Roar/Negate attack/THunder of RUler

  14. ive just noticed that bottomless trap hole and torrential tribute arent on their and that these 2 cards have been staples in every single deck. literally.

  15. If you must here’s my list:

    Spells:
    Book of moon
    Monster reborn
    Dark hole
    Giant trunade
    Smashing ground

    Traps:
    Mirror force
    Solemn judgment
    Torrential tribute
    Trap stun
    Solemn warning

    Monsters:
    Cyber dragon
    Ryko lightsworn hunter
    Blackwing gale the whirlwind
    Plaguespreader zombie
    Caius the shadow monarch

  16. I disagree magic cylinder is far better than sakuretsu. One big note: how long did mc remain limited?
    Mc is such a terrible card to be sprung on you especially late game. Most decks only main one card that can stop mc: solemn judgment. So it’s alot harder to bounce back from mc vs sakuretsu. Hell, it’s only recently that I’ve decided to side spell of pain just for them pesky mc’s. Who sides cards for sakuretsu? There’s proof that mc is much better

  17. @Chris
    Thank you!

    @Victor
    Sakuretsu may destroy a monster, but in late game situations that won’t matter if your opponent has the edge on you. If you’re getting beat, the only way to get a momentum swing is by delivering a heavy blow to your opponent, which Magic Cylinder does. All Sakuretsu does is destroy a monster, and unless the destroyed monster is your foe’s ace, it doesn’t really help you much when you’re getting beat.

  18. here’s my list:
    sangan
    solemn judgment

    yeah…it’s short. I’m not very good when it comes to the idea of staples…

  19. I messed up. I would take solemn warning out in replace for bottomless. I kinda overlooked the obvious

  20. It’s only recently that I think trap stun is a card everyone should use. But I’ve noticed that in my locals, regionals around me, about 95% of the people are playing at least one (if not 2). It’s just a nice trump this format. And for my debris saberSworn deck, I main 2 trap stuns. It’s just that great

  21. guys familiar with the card bait doll? that card can be good this format. it forces the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After that card is activated, it is placed into the Deck (not the Graveyard). Then shuffle the Deck.

    pretty interesting. also i think curse of royal might be good this format too. not a staple but a nice treat.

  22. Quote = yugioh blogger

    @Chris
    Thank you!

    @Victor
    Sakuretsu may destroy a monster, but in late game situations that won’t matter if your opponent has the edge on you. If you’re getting beat, the only way to get a momentum swing is by delivering a heavy blow to your opponent, which Magic Cylinder does. All Sakuretsu does is destroy a monster, and unless the destroyed monster is your foe’s ace, it doesn’t really help you much when you’re getting beat.

    I believe you are incorrect about how this works.

    Imagine a scenario in which you are getting beaten and that you have one or two monsters and your opponent has two monsters (this is the typical number of monsters on each side of the field).

    Suppose both of your opponent’s monsters are more powerful than yours. If you activate magic cylinder on a monster with maybe 1900 or 2400 attack, your opponent takes that much damage, BUT the monster is still on the field and you did not gain more control. Unless that amount of damage can end the duel, as soon as two turns passed, you would wish you had sakuretsu armor (because that same monster would have attacked two times already, which compensates for the damage your opponent took).

    If you had sakuretsu armor or dimensional prison, then you would destroy that monster for good (and your opponent would waste a monster reborn on it). Magic cylinder is good the instant you play it, but unless you can win ON THAT TURN, sakuretsu armor is preferred. If both of you have one monster on the field, and if you activate SA on the more powerful monster, on the next turn, you can directly attack your opponent!

    For ace cards, intuition tells me that magic cylinder does less damage when used on weak cards than on strong cards, which refutes your “ace monster” claim.

  23. Sakuretsu late game means nothing. Magic cylinder means the game. Sakuretsu on the other hand (which d-prison is far better than) is good one4one coverage to put out there early game. But why argue? Both cards serve different purposes. Compare and contrast apples and oranges while we are at it

  24. Since you are so steadfast in your claims, I will list almost every possibe scenario.

    1) YOUR OPPONENT CONTROLS 2 MORE POWERFUL MONSTERS AND YOU CONTROL 1. HE HAS >3000 LP REMAINING (typical for someone who has the upper hand)

    You activate MAGIC CYLINDER:
    Your opponent takes ~2400 damage (the actual amount of damage is irrelevant because MC does less damage on weaker monsters). His other monster destroys yours.
    Next turn: You either take 4800 damage or take 2400 damage AND lose your next monster.
    Third turn after: You either take 4800 damage or take 2400 damage AND lose your next monster. And so forth…

    You activate SA or D-Prison:
    Your opponent loses one of his monsters and the other one destroys yours.
    Next turn: You either take 2400 damage or lose your next monster (this compensates for the damage done if you otherwise activated MC)
    Third turn after: You either take 2400 damage or lose your next monster (at this point, SA is clearly better because you took around half as much damage as you would have if you used MC OR you don’t take the direct damage and simply lose a monster (since the other monster was destroyed by SA/D-prison)

    *On a side note, if your opponent uses monster reborn/summons a monster, the additional damage that monster would do to you will be the same regardless of which trap card you used.

    2) YOUR OPPONENT HAS 1 MORE POWERFUL MONSTER, YOU HAVE none/1. HE HAS >3000 LP (again, if he has the upper hand, he should still have a decent amount of LP remaining)

    You ACtivate Magic cylinder:
    Your opponent takes ~2400 damage.
    Next Turn: He attacks your monster/summons a monster then attacks yours. You can’t attack him because your monsters are weaker.
    Third Turn After: He attacks your monster or attacks directly/summons ANOTHER monster, uses that one to destroy yours, then attack directly with the other one. Still, he has control of the field.

    You activate Sakuretsu armor/D-prison:
    your opponent loses his only, more powerful monster. You can attack him directly/summon then attack directly, dealing almost as much damage as you would w/ MAGIC Cylinder.
    Next Turn: Your opponent summons a monster. You summon another monster and attack his monster. If you have another monster, attack him directly.
    Third turn: same thing. You have control of the field.

    3) YOU HAVE MORE POWERFUL MONSTERS THAN HE DOES. YOU HAVE TWO MONSTERS AND HE HAS ONE. HE HAS 3000 LP remaining (since he still has slight control of the field).

    You activate MC on his better monster. He takes ~2400-3000 damage. His other monster destroys your weaker monster
    Next turn: He still has both his monsters on the field, so for ALL the next turns, he can attack with both of them. You destroy his weaker monster.
    Third turn after: He destroys your only monster. (Both of you may have summoned monsters)

    You activate SA/D-prison on his better monster. He’s left with his weaker monster. His weaker monster destroys yours.
    Next TUrn: You (can summon another monster) destroy his only monster with your only monster (since I mentioned that it was stronger). you now have control of the field…

    5) YOUR OPPONENT HAS CONTROL OF THE FIELD BUT <2000 LP remaining (*this is highly unlikely because its EXTREMELY challenging to make a comeback if you have little to no LP remaining). If your opponent made such a comeback, that’s like he wiped the entire field out in one or two turns. That’s rare.

    In this case, MC would be better but not really that much better because MC will end the game on that turn. If he only has one powerful monster and you activate SA on him, you can attack him directly ON YOUR TURN and win). If he has ONE MORE MONSTER THAN YOU DO, then MC would be considerably better.

    Conclusion: MC is good only when your opponent has control of the field BUT has very little LP remaining. SA wins 3-1 in these common scenarios. If you have control of the field and your opponent has little life remaining, both cards would be useless. So therefore, SA/D-prison is far better than MC

  25. wiping the field out in one or two turns is NOT rare. plenty of commonly-seen cards nowadays can do that: black rose dragon, brionac, junk destroyer, mist wurm, judgment dragon, DAD, dark hole and/or giant trunade, or even just swarming the field with a ton of monsters that destroy (by battle) all the monsters you had

    if we’re gonna list almost every scenario, how about a scenario where you activate MC, and next turn you get a burn card like ookazi?

    or, more likely, what if you draw dark hole or mirror force and destroy all the monsters on the field, including the one that would’ve been destroyed if you had SA instead of MC

    even more likely, what if one of the opponent’s monsters was stardust dragon (which can negate and destroy SA)

    what if next turn you draw a monster that can’t be destroyed by battle (meaning it wouldn’t matter how many monsters your opponent has or how powerful they are)

    what if next turn you draw a morphing jar (and your opponent had less than 5 cards left in their deck) or the last exodia piece (or sangan or emissary of the afterlife) in which case it wouldn’t matter whether you use MC or SA

    it really depends on the scenario

  26. quote= morfowt

    even more likely, what if one of the opponent’s monsters was stardust dragon (which can negate and destroy SA)

    I said SA or Dimensional prison, not just SA.

    another quote:
    what if next turn you draw a monster that can’t be destroyed by battle (meaning it wouldn’t matter how many monsters your opponent has or how powerful they are)

    SA can still destroy it. If it can’t be destroyed by battle and its more powerful, then you can activate SA and destroy it by card effect. If its LESS powerful, then SA and MC are useless because it wouldn’t declare an attack.

  27. um… no I mean if you draw a monster that can be destroyed by battle, it’s better for YOU to have magic cylinder set than sakuretsu armor because with magic cylinder, your opponent would take damage, but with sakuretsu armor, your opponent would lose a monster, which wouldn’t make any difference since you had a monster that can’t be destroyed by battle.

  28. i demand a synchro which can reveal the top 7 cards of your opponents deck, add 2 of those cards to your hand and send the rest to their graveyard.

  29. @Victor, morfowt, and Chris

    SA and MC are both incredibly powerful and thus, no can say one is better than the other because like morfowt said, it really depends on the scenario. Heck, a Thousand Eyes Idol could be more helpful than a Yubel, depending on the scenario. So it’s not really a black and white decision, all cards have their own strengths and that are magnified in certain scenarios.

  30. That’s broken!!! I think a cool type of synchro/archetype would be a virus archetype. They’re insect types and all the monsters have extremely bad stats but they revolve around controlling your opponent’s monsters. Of course, that’s a bit broken, so for every monster a virus steals, a “Virus Token” (attack and defense vary upon monsters) is placed on your foe’s field. Those tokens will have crazy stats but that catch is that your foe will lose like, 700 life points a turn. So you kill your opponent by taking their monsters, but replacing them with strong yet useless tokens.

  31. quote= morfowt
    um… no I mean if you draw a monster that can be destroyed by battle, it’s better for YOU to have magic cylinder set than sakuretsu armor because with magic cylinder, your opponent would take damage, but with sakuretsu armor, your opponent would lose a monster, which wouldn’t make any difference since you had a monster that can’t be destroyed by battle.

    If you’re opponent’s more powerful monster CAN be destroyed by battle, but your’s can’t SA/D-prison is still better because after activating MC, the powerful monster will remain on the field (i.e. you’re indestructable by battle monster cannot attack because it is weaker). SA destroys that more powerful monster so your weaker monster can directly attack your opponent when its your turn.

    quote= yugiohblogger

    SA and MC are both incredibly powerful and thus, no can say one is better than the other because like morfowt said, it really depends on the scenario. Heck, a Thousand Eyes Idol could be more helpful than a Yubel, depending on the scenario. So it’s not really a black and white decision, all cards have their own strengths and that are magnified in certain scenarios.

    Overall, SA is better. Unless you play a burn deck, you want to clear the opponent’s field, not deal significant damage w/o clearing the field.

  32. If sa was really overall better, explain why it has never been limited?
    That, and there are too many widely used cards to counter SA. MC isn’t nearly as vulnerable.

    Victor, what level do you play at? Casual, local competitive, competitive?Cause only a non competitive player would think SA is better than MC overall.

  33. Next off, if you have played any of this game at all, you’ll recognize that if your life points are less than 3000 and the opponent has the upperhand strategically, the game doesn’t last that long. It usually don’t go on past a couple turns. And if it does it’s because you played a card that made things fall in your favor. Not killing a monster with mc can be a hefty enough toll to make things happen. Hell, top deck a dark hole and you are practically back in the game. The point is that with mc, you stop an attack, deal an amount of damage to put you back into the game, and give you time to top deck like a champ. Point stated.

  34. @Chris,Victor, and morfowt

    Chris is right, while SA targets a monster MC does not, so if your foe has a Stardust on his field, you’ll do more with a MC than a SA. Plus now a days, a lot of people play with cards like Stardust and thus traps/spells/effects like SA’s are not the most effective ways of defense.

  35. uh, as far as I know, most monsters that can’t be destroyed by battle have weak atk, like marshamllon. you wouldn’t really attack with marshamllon even if your opponent had a clear field, would you?

  36. quote= chris

    If sa was really overall better, explain why it has never been limited?
    That, and there are too many widely used cards to counter SA. MC isn’t nearly as vulnerable.

    Being forbidden or limited has absolutely NOTHING to do with its usefulness or power. Examples: Tsukuyomi is FORBIDDEN and all it does is flip a monster into face down defense, AND Tsukuyomi gets returned to hand after one turn. Sinister serpent simply returns to the hand when in the graveyard during its owner’s turn. And it has only 300 attack. What’s so good about that? Magician of faith is banned but mask of darkness is unlimited.

    Victor, what level do you play at? Casual, local competitive, competitive?Cause only a non competitive player would think SA is better than MC overall.

    I’m a better duelist than you are. I’ve won almost all my duels.

  37. On a side note, I’m mostly referring to D-prisn, not SA when I say SA/D-prison is better than SA. ANd D-prison is MUCH better than MC.

  38. the reason why mof is banned and mod is unlimited is that spells are a lot deadlier than traps and you can activate spells from your hand while traps have a time restriction to activate.

  39. Victor, you honestly have no idea how this game works. You laid out the exact reasons why those cards are banned. And yet you cannot see the low-leveled intelligence in your words. And if you were arguing this on d-prisons behalf, don’t insult the game by pairing it together with sakuretsu armor. If you had just ONLY said dprison, this would be a far different story. Tsukyomi is banned cause you can reuse magician of faith over and over again like you have a million book of moons in your deck. Magician of faith over mask of darkness? Duh! You get to play magic cards the turn you get them whereas mask gets you a trap that you have to wait a turn to use and at that, it gives your opponent the advantage by knowing what the card is and having a chance to react to it. Heck combine magician of faith with Tsukyomi and you keep getting broken cards over and over again. And do you not know what serpent is banned for? Hand advantage is key! That card is worse than gadgets! It makes costly yet powerful cards uncostly.

    Oh and on a side note. It’s not every day that I get beaten. If I had the time, (spent getting laid) I would be getting top 8’s or better at regionals nowadays.
    And your QUOTING SHIT IS GETTING REALLY ANNOYING! use excerpts not entire paragraphs!

  40. And my Friend who doesnt play half as much as anyone here knows all this to be true. Makes you look like a neanderthal…..just saying.

  41. @victor: winning all your duels doesn’t necessarily say what level duelist you are, nor does it necessarily mean you’re a good duelist.

    and while being forbidden doesn’t necessarily mean it’s a better card, it is a (usually) pretty good indicator. I agree tsukuyomi probably isn’t broken enough to be on the ban list anymore (after all, magician of faith is also banned, which cuts back on how broken it is), but sinister serpent DEFINITELY deserves to still be banned. you basically get to, once per turn, use any effect needing a discard for free. you could also use it for effects that require a tribute, like spiritual water art – aoi. you could even use it for a free tribute summon.

  42. @chris

    since magician of faith is banned Tsukuyomi shouldn’t be. however, I do agree that sinister serpent should be banned because that would make lightning vortex almost like a raigeki. Another reason why the ban list is retarded is because Premature burial is on it, BUT monster reborn is not. Both should be banned. I know premature burial can be reused by being returned to the owner’s hand by a giant trunade, but the chances of that happening even ONCE is very slim, and you must pay 1600 life points. If 1600 life points is not that high of a cost to make PB more broken than Monster reborn, then poison of the old man should NOT be on the “cards everyone should have” list. Monster reborn can allow the owner to use an opponent’s monster too and the revived monster is not as vulnerable. Can you tell me why being allowed to use a monster in EITHER graveyard w/o increasing its vulnerability does not compensate for… paying 1600 life points paid to bring back two monsters, one of which is vulnerable due to PB’s effect? Again, if the latter is more broken, poison of the old man should NOT be on this list.

    If you still think MC is better than D-prison (I wish I had one to replace my SA), you’re not looking too far into you and your opponent’s turns. Dark hole is limited to 1 and may get banned again. Many cards (solemn judgment (which YOU mentioned), breaker the magical warrior, MST, etc. that can counter SA can also counter MC).

    Chris, Don’t even think about dueling me. Find someone you can actually beat, like your friend that you mentioned, or someone who never played, or a monkey.

  43. well no, poison of the old man SHOULDN’T be on the list, and I really doubt chris would disagree with us on that. And paying 1600 life points really isn’t much.

    I really don’t see why you have to assume chris is a bad player just because he disagrees whether MC or SA is better. they’re both good cards with different good points to them. some situations one’s better. some situation, the other is better. it’s not like we’re comparing red medicine and dien keto.

  44. @morfowt

    Based on what Chris said, he probably faced (or saw others face) Stardust dragon or bronciac dragon of the ice barrier, but in many cases, trap counters or destroyers work on both SA and MC.

    Also, I sort of take back what I said about Sinister Serpent. It’s really not that broken. First of all, it’s only use (aside from LP protection) is a discard fodder (NOT A TRIBUTE, summoning it will use up your only normal summon for that turn). Also, there aren’t too many spells and traps or effects that require discarding a card.

    Assume you have 40 cards and sinister serpent just got taken off the ban list and became limited. If you want to add it to your deck, it’s best for you to take out one of your cards. If you only have ONE discard effect (i.e. lightning vortex, cost down), sinister serpent wouldn’t have helped at all because one of your cards was replaced by it when you were building a deck. If you wanted to go as far as resetting your cards to include a s***load of “discard” spells/traps/effect monsters, than you will most definitely mess up your deck theme or strategy. Is there a good deck that contains a lot of discard effects?

    Also, the ban list is retarded for another reason. Time seal should not be banned. It’s better than drop off, that’s for sure, but skipping a draw phase for merely ONE turn isn’t that bad. If it was, then Chainsaw Insect (which I use) would be bad because everytime it attacks it gives your opponent an extra draw, about equivalent to you skipping a draw phase.

    But Chainsaw Insect has more attack than goblin attack force and intuition tells me that its effect isn;t anywhere as bad as getting switched to defense mode after attacking (and having a poor or 0 defense). Do you agree?

  45. @morfowt

    The whole poison of the old man issue: I wasn’t really criticizing Chirs, I was just trying to tell him that the ban list is retarded and just because MC is on the semi-limited list doesn’t mean its better than D-prison.

    @Chris

    You said that if I mentioned D-prison only it would be a different story. I’m mostly referring to dimensional prison. It’s just that I have several SAs but no D-prisons

  46. there are decks that use a lot of chainable discard-needing traps. I once faced one myself. every turn, the opponent would play a phoenix wing wind blast, or a karma cut, or a raigeki break, basically making me waste my normal summon for the turn. he fueled those cards using mosnters that search when summoned, like the gadgets and stratos, and thunder dragon. it was pretty good actually.

    discarding doesn’t always have to be for a one-time spell/trap either. brionac (a very common synchro monster) would benefit greatly from a free discard each turn. having a free discard makes summoning quickdraw synchron/the tricky very easy.

    besides, just because not all decks would benefit greatly from sinister serpent doesn’t mean it’s not broken. not all decks would benefit from substitoad, but from what I heard, it was very broken.

  47. How is substitoad and rescue cat broken? If you’re saying that only some decks are broken w/ substitoad or sinister serpent, than why is witch of the black forest banned? When its destroyed, it allows you to add a <1500 DEF monster to your HAND. Pyramid turtle, on the other hand, is unlimited. It special SUMMONS any zombie monster with >>>>>>>>>>>>>>>>>>>>>>>>>>>> better than witch OTBF’s effect in some cases. You cannot argue “but its in some cases” because sinister serpent/substitoad/rescue cat are only broken in SOME CASES as well. By now, you can clearly see why the ban list is retarded in some way.

  48. How is substitoad and rescue cat broken? If you’re saying that only some decks are broken w/ substitoad or sinister serpent, than why is witch of the black forest banned? When its destroyed, it allows you to add a <1500 DEF monster to your HAND. Pyramid turtle, on the other hand, is unlimited. It special SUMMONS any zombie monster with 2000>>>>>>>>>>>>>>>>>>>>>>>>>>> better than witch OTBF’s effect in some cases. You cannot argue “but its in some cases” because sinister serpent/substitoad/rescue cat are only broken in SOME CASES as well. By now, you can clearly see why the ban list is retarded in some way.

  49. How is substitoad and rescue cat broken? If you’re saying that only some decks are broken w/ substitoad or sinister serpent, than why is witch of the black forest banned? When its destroyed, it allows you to add a <1500 DEF monster to your HAND. Pyramid turtle, on the other hand, is unlimited. It special SUMMONS any zombie monster with 2000>>>>>>>>>>>>>>>>>> better than witch OTBF’s effect in some cases. You cannot argue “but its in some cases” because sinister serpent/substitoad/rescue cat are only broken in SOME CASES as well. By now, you can clearly see why the ban list is retarded in some way.

  50. um, yeah the keyword is zombie monster. pyramid turtle isn’t splashable in every deck. witch of the black forest can search ANY type of monster so it’s splashable (and there are many good monsters with less than 1500 def). substitoad isn’t splashable either, but the decks it can go in, it makes them pretty broken. pyrmaid turtle is just a searcher for the decks it can go in, so not as broken.

  51. if you read my entire post, you would have seen that i already admitted substitoad isn’t splashable in every deck, and that even though it’s not, it’s still broken because of what it can do to decks made for it.

  52. morfowt, I will rephrase what I said several times already. If substitoad isn’t splashable in every deck BUT its banned, then pyramid turtle should be banned too even though its not splashable in every deck. Reason: witch of the black forest is banned and pyramid turtle’s effct is an UBER version of witch OTBf’s effect.

    Is it that substitoad’s effect is more broken in certain decks than pyramid turtle’s effect? Because pyramid turtle’s effect, when used in zombie decks, is >>>>>> better than witch of the black forest’s.

  53. ok, first of all, pyramid turtle is NOT an UBER version of witch of the black forest’s. yes, pyrmaid turtle is better than witch in A ZOMBIE DECK. but not everyone runs a zombie deck. in a dragon deck, pyramid turtle is completely worthless, but witch of the black forest is still a good card.

    basically, cards can be banned because they have a good, very splashable effect, OR they have a non-splashable, but broken effect. Pyramid turtle is neither. it doesn’t have a broken effect so it doesn’t fit the latter, and it’s not very splashable, so it doesn’t fit the former.

  54. just because an unsplashable but brutal, overpowered card doesn’t mean that its less powerful. there are many cards that fit into this description. that’s like someone saying that kristya isn’t that powerful cause she only works with fairies. kristya is very brutal and she does only run in fairies but that doesnt make her less powerful.

  55. well if there was a card that could be special summoned with 4 light monsters in the grave and had the same effect as kristya, which would you say is better, that or kristya? being able to be added to more kinds of decks DOES mean it’s better than one that can’t.

    I’m not saying it’s not powerful, because it is. It’s just not as powerful as others.

  56. agreed. i must say though that they should release a counter trap card like this:

    The activation and the effect of this card cannot be negated by any other card. Discard 1 card. Negate the activation of a spell, trap, the effect of an effect monster, the special summon, normal summon, flip summon, or the activation of a card that special summons a monster(s) and return it to the bottom of its owner’s deck. Then, special summon 1 monster from your hand, deck, or graveyard to your side of the field.

    Its like a spiritualism + a divine wrath + a solemn judgment + a solemn warning + a royal oppression + a spiritual wind art miyabi and a summoning effect.

  57. the part about negating the activation of a card that special summons is redundant since it already negates a spell,trap, or monster effect. if it’s not a card effect, and not an inherent special summon (a special summon that can be negated), there’s no other type of special summon.

    also, you should make the cost a lot more than just discarding 1 card. this is better than solemn judgment and even that requires half your life points.

  58. yeah that card would be too good if you just only discarded 1 card. random question why do soo many yugioh players think that card advantage is so important for winning the game? some think that anything that is -1 or lower is bad. but thats not true if you are pushing for game. its probably because someone has more resources to win i believe. but yeah, i always wanted to know that.

  59. I don’t entirely understand it myself. from what I do know, the more cards you have, the more you have to counter your opponents cards with. like if you had only a mystical space typhoon, you could only destroy one of your opponent’s spell/traps. but if you had a mystical space typhoon and something else, then you can destroy one of your opponent’s spell/traps AND do something else.

    Of course, it’s not always true (if I’m facing a judgment dragon, I’d rather have a raigeki break, a -1, than an elemental hero stratos, a +1) but most of the time it stands true.

    probably chris or victor can explain better. they’re more… serious players

  60. TCG should make a field spell card that says “This card is impervious to negation, destruction, or removal. Increase the attack of all of your monsters by 500. You control a back row of monsters that cannot be destroyed by battle as long as there is a monster on the monster card zone. The soul of whichever duelist loses this duel is forfeit to the winner.”

    And a monster:

    ATK:? DEF:?

    DARK

    “This monster cannot be normal summoned or set. This monster can only be special summoned by removing from play 1 “The Seal of Orichalcos” and one “Orichalcos” monster from your hand, field, or graveyard. When this card is special summoned, reduce your life points to 0 and discard all cards from your hand. As long as this monster remains on the field, you cannot lose the duel. This card cannot declare an attack unless you send the top ten cards from your deck to your graveyard. If this card attacks a monster, destroy it. If it was in attack position, you win the duel.”

    A trap that says

    Tribute one dark or light monster with 2000 or more ATK. Your opponent cannot summon any monsters for three turns.

  61. can someone explain to me a ruling of bait doll vs a counter trap like curse of royal? lets say bait doll forces the activation of a face down curse of royal. know curse of royal can negate and drestroy bait doll but what i dont get is when the timing of the activation of curse of royal is incorrect.

  62. this card would be great if it was real

    White Out: Continuous Trap

    Negate the effects of monsters your opponent controls that target a card(s) in their hand, their Graveyard, or their side of the field.

  63. the only part that looks really good, is the part about negating an effect that targets a card in your opponent’s grave. that’ll stop a lot of your opponent’s special summoning.

    I can’t imagine too many cards that target your own field or hand though…

  64. @nader

    Dartz’s deck aren’t even exactly broken. THERE JUST WEIRD!! Come on, the seal of orichalco’s second row of monsters and soul of duelist and impervious to all kinds of removal of negation effects? divine serpent has been unoficially created by others and there are many different versions of it (although they are illegal). Some say its a sea serpent and divine beast, some say its a reptile and dark, or vice versa. Some say it has infinity attack, some say it has ? attack. some say its an effect monster, some say its a dark synchro monster.

    And there are also several different unofficial versions of the seal of orichalcos.

    Who’s more difficult to defeat using only real life legal cards: pegasus or kaiba or dartz?

  65. another ridic. card: Golden Castle of Stromberg (anime exclusive)

    Field Spell Card

    ・During each of your Standby Phases, send half of your Deck to the Graveyard. If you cannot, destroy this card.
    ・Once per turn, during your Main Phase, you can select and Special Summon 1 Level 4 or lower monster from your Deck.
    ・You cannot Normal Summon monsters.
    ・All monsters Special Summoned by this card’s effect and all monsters your opponent controls must battle each other.
    ・When an opponent’s monster declares an attack, destroy the attacking monster at the start of the Damage Step, and inflict damage to your opponent equal to half of that monster’s ATK.
    ・This card cannot be destroyed by the effects of other Spells, Traps, or Effect Monsters.
    ・Your opponent must pay this card’s maintenance cost.

  66. he only had one card left in his deck and couldn’t pay the maintenance cost, thus by game mechanics, golden castle of stromberg destroyed itself.

    he could’ve tried playing his own field spell as well, but I guess he didn’t have one at the time…

  67. Victor, I play the most expensive cards in this game. I know by experience what cards are good and what cards work. But you just said that you don’t even own a d-prison. How can anyone take any validity to someone who hasn’t even owned a copy of such card? You own many SA? ya? Well guess what?!?! So does every other amateur player. I sold all my worthless cards a long ass time ago.
    Granted, dprison and MC both have their advantaged in certain situations, but do you honestly think dprison is overall better? You must be a fool! This game is riddled with removal cards. But not nearly any that can put you back in the driver seat of the game. Can you guess why ring of destruction is banned? Because it’s a better version of magic cylinder! Kill a monster and deal damage? Who can resist? So why not play a card that stops an attack and deals a blow to your opponents life points? Why not play a card that has fewer weaknesses than dprison and sakuretsu? Every good duelist will side against destruction cards and removal cards, but who sides for infliction? Last time I checked, no one playes barrel behind the door or has even bothered with black winged dragon. Do you get my point? It’s not just about the game, it’s about understanding the metagame.

  68. and if like me, you don’t understand the metagame, just play whatever you feel like and hope for the best. that’s what I do. it works out often enough for my tastes.

  69. I think master dartz would be the worst. And it would be fun to play against zigfried. He had a badass valkyrie deck

  70. @Chris

    What would you rather have in your deck? Chainsaw insect or goblin attack force? I don’t use goblin attack force because of its drawback, but Chainsaw insect’s drawback isn’t that bad.

  71. umm neither. i would rather have a fusilier dragon, the dual mode beast plus a skill drain for a 2800 atk beater without tributing.

  72. no one sides against burn. and i dont know why anyone would say d prison is better than mc. mc is a game changer.

  73. you want fusilier dragon? I’d rather have beast king barbaros than that. at least beast king barbaros has pretty good atk even without a skill drain.

  74. I use 2 beast king barbaros, 3 chainsaw insects, and 3 gene warped warwolfs and 3 berserk gorillas, without skill drain. I can also add gigantes in my deck because almost all the monsters in my heavy beatdown (there are high level monsters in my deck other than beast king barbaros) are earth monsters. Also, I have a gaia power to boost my monsters’ attack power.

    Chainsaw insect is better than goblin attack force, hands down. Also, what’s better Jinzo, or beast king barbaros? A friend of mine wanted to trade in his beast king barbaros and another semi-useful card (riryoku, smashing ground, megamorph,etc. … one of them) for my Jinzo. I have 2 Jinzos. Should I make the trade. AFter all, Jinzo’s effect isn’t THAT good. It prevents YOUR traps from activating as well as your opponent’s.

  75. @chris

    Ring of destruction is banned because of its insane damage dealing potential. If you use barrel behind the door chaining it to ring of destruction, then you can do a s***load of damage, around 4800. STill, even w/o barrel behind the door, ring of destruction’s effect is very effective. Also, if I’m right, ring of destruction can be activated in response to an attack and destroy the monster before the attack goes through. W/o barrel behind the door, ring of destruction basically prevents your monster from being destroyed (but damage calculation is still applied), destroys the enemy monster, and has a magic cylinder effect. This is one of the most dangerous cards.

  76. i dont like jinzo that much anymore. barbaros is better and it has otk potential. fusilier dragon isn’t that good, but i said that i would rather have that than a 2400 attacker which lets your foe draw a card. and barbaros is better than fusilier even with skill drain. malefic decks would be great with a skill drain. it negates their bad effects.

  77. anyone have an updated list of tier decks? on a side note, system down might see some play now as a lot of machine decks have been made.

  78. well it’s dangerous if you have the upper hand in terms of life points. if yours are lower… it’ll depend on the situation. played late game, it could make it or break it for either player (unless one of the players was playing an exodia/mill deck).

  79. here in my opinion are the worst cards ever made.
    Monster: Larvae Moth
    Spell: Broken Bamboo Sword
    Trap: Hmm, Anti Raigeki?
    Overall worst card: Larvae Moth

  80. i knew someone was gonna say thousand eyes idol. though i think larvae moth is a lot worse because its a nomi where you have to wait 4 turns to summon it with petit moth and cocoon of evolution equipped. and you get wow a 500 atk 400 def monster. Sparks is pretty bad, but broken bamboo sword is a lot worse. it basically does nothing for you. reverse trap i wouldn’t say is the worst out of all. For the worst monster i might even put spirit of the pharaoh. overall which card seems the worst? including monsters spells and traps.

  81. why is reverse trap the worst trap? it’s not always helpful but it’s not entirely useless either. it’s saved my real life deck quite a few times when I started playing a few years ago.

  82. @nader

    Broken bamboo sword works well with golden bamboo sword, allowing you to draw 2 cards from your deck. Golden bamboo sword’s pot of greed effect only activates if you have a broken bamboo sword on the field. Sparks doesn’t do anything. How can reverse trap save you? And thousand eyes idol is completely useless because thousand eyes restrict is banned.

  83. well not only broken bamboo sword does it work with golden bamboo sword but also soul devouring bamboo sword. which is basically like a yata garasu for bamboo sword decks. its really good. ok i think i underestimated broken bamboo sword. it still would be more helpful if the equipped monster gained atk.
    for larvae moth i put spirit of the pharaoh in it too. why?

    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of “The First Sarcophagus”. When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard.

    The problem is that there are very few level 2 or lower zombie type normal monsters and if you for some reason have an empty graveyard you cant use its effect. there are also no combos for that card. and the first sarcophagus is very situational and takes a while to summon s.o.t.p correctly.

  84. my opponent had a really powered up monster like gyaku-gire panda or a monster equipped with axe of despair or united we stand. reverse trap was the only way I could get rid of it (note, I mentioned it was a few years ago, when people played less field removal cards. plus I had, and still do have a terrible deck in real life).

  85. they should make some better equip spells soon. and i want a monster related to it too.

    Like this: Look at your opponents hand. If there is a monster card in it, force the summon of the monster. If you have any equip spells from your deck, hand, field or graveyard negate the effects of the summoned monster and destroy it. You can then add 1 equip spell card from your deck to your hand.

  86. you see, a long time ago i used to like normal easy cards. however later, sometimes i feel like that there aren’t enough cards that have a variety of effects and some don’t have too useful effects. my monster is even’t that broken or unrealistic (heard of bait doll?) i just want konami to make cards that are relatively “different” from ones they’ve made. many cards are getting too similar and seem like repeats from other cards. sometimes i like making these cards just for fun. but i have a strong feeling that one of my cards are actually going to be made.

  87. with bait doll, there’s a chance it will work, and a chance it won’t, depending on what kind of trap it is. with your monster’s effect, it’s pretty much guaranteed to work because you’re checking for an equip spell in deck, hand, field, or graveyard. the only way it doesn’t work is if you were stupid enough not to add an equip spell to your deck, or unlucky enough (not to mention highly unlikely) to have your only equip spell removed from play.

    you can make an original card without making it broken/unrealistic. like for that monster you just made. instead of destroying the summoned monster if you have an equip spell in your deck, hand, field, or graveyard, you could make it destroy the summoned monster if you pick up the top card of your deck and it’s an equip spell. then you can add that equip spell to your hand.

  88. pretty nice, if only we had some more equip spell card support. I think that forcing the summon of a monster is pretty interesting isn’t it?

    I’m still looking for a Bait Doll vs a Curse of Royal ruling though. If Bait Doll forces the activation of a face down Curse of Royal, COR has the chance of negating BD unless the activation timing was incorrect. I’m not 100 percent sure on this, but may someone explain?

  89. Haha, I used to think LaJinn and Flying Fish could actually grant wishes so I used to beat people by saying, “I wish I win this duel.” Kinda stupid when I think back!

  90. See, if you activate CO when BD is activated, BD is destroyed BUT, if you activate CO through BD’s effect, CO is destroyed. It all depends on who finishes the chain (I think).

  91. what yugiohblogger said would be true because you can chain magic jammer/magic drain to bait doll or let it be force activated and destroyed by incorrect timing.

    however, the thing is, for curse of royal to activate, the card it negates has to destroy a card. so curse of royal might be subject to the might or might not destroy ruling like stardust dragon. if it is subject to that ruling, curse of royal (like fake trap) can’t be chained to it because there’s no guarantee bait doll would destroy anything.

  92. The wicked dreadroot vs obelisk the tormentor (real)

    The wicked eraser vs slifer the sky dragon

    The wicked avatar vs the winged dragon of ra (real)

    Armityle the chaos phantom vs creater god of light horakhty

  93. didn’t we say that horakhty>armityle in terms my effect for horakhty? dreadroot is bleh. avatar of course. slifer isn’t released yet, wait some time.

  94. shouldn’t it be

    uria vs slifer
    hamon vs ra
    raviel vs obelisk

    since armityle isn’t a fusion of the wicked gods. it’s a fusion of the sacred beasts.

  95. @nader

    Against machine decks, acid rain is powerful, but system down is insane! 1000 life points (as I went over the 1600 LP cost to bring back 2 monsters w/ premature burial) isn’t a lot at all, and removing from play (that’s right, not just destroy, remove from play) machine type monsters from the field AND the graveyard is something that can severely cripple a machine deck. Also, it’s extremely difficult to counter because 1) its not a destruction effect 2) it is a spell card, which makes it less vulnerable than traps because there are a lot less spell counters than trap counters and 3) it does not target.

  96. my anti dark card. Pay 5000 life points.Remove from play all dark monsters from your opponents side of the field, hand, graveyard, deck, and extra deck.

  97. Now back to the subject:

    Monsters:
    Penguin Soldier
    Man-Eater bug
    Cyber Dragon
    Mask of Darkness

    Spells:
    DArk hole
    United WE STand
    Mage Power
    Monster Reborn
    Shrink

    Traps:
    Dimensional Prison
    Mirror Force
    Bottomless Trap Hole
    Compulsory Evacuation Device
    CAll of the Haunted

  98. Also, when looking for spells and traps that adversely affect your opponent, look for the ones that do not target and do not contain destruction effects. There are simply too many counters to destruction and targeting effects.

  99. Also, if Seto Kaiba vs JAck Atlas:

    1) Who would win in a ground duel?
    2) Who’s better at riding duel runners?
    3) Who would win in a hand to hand fight?
    4) Who would win in a gunfight?

  100. but the reason there are so many counters to destruction and target is because so many people used destruction and target cards. now that few people use destruction or target cards, there will be fewer counters to them as well, making destruction and target cards safe to play again. thus it becomes sort of a chicken-and-egg thing.

    I’d rather just play any kind of field removal card I want, even if it’s destruction AND target (junk destroyer). if my opponent counters, they used up a card and i’ll just do it again.

  101. Victor

    1. Kaiba, because he is the pioneer of dueling.
    2. Jack, because Kaiba died right after duel runners came out (Zero Reverse), so even if he was resurrected he’d still be a noob.
    3. It depends. If we’re talking about Kaiba from Yu-Gi-Oh and not 5Ds, it’d be close, but I’d say Kaiba because I think he has hight advantage and an advantage in maliciousness.
    4. Neither because Konomi prohibits the usage of weaponry on their shows 😛

  102. i just realised that there is a card called convulsion of nature. it flips both players decks upside down O_O I want one!

  103. @yugiohblogger

    3) It be close?!! Have you forgot that Kaiba knocks out bodyguards, grabs guns from Kemo, effortlessly throws Joey to the ground, and survives the fall from his office after Pegasus’ men try to arrest him?

  104. I don’t know why it’s so important you have to keep mentioning it, but sure the wicked avatar is better than ra (not to say that ra would be completely helpless against the wicked avatar, but it’s just mediocre)

  105. @morfowt

    Are you still talking about the real one or the anime one? BECAUSE I WANT TO KNOW WHETHER THE ANIME ONE IS BETTER OR WORSE THAN THE WICKED AVATAR. I don’t give a damn about the real one anymore b/c NADER said so already.

    Is THE WICKED AVATAR better than the ANIME WINGED DRAGON OF RA?

  106. sorry, should have been more clear. when I don’t specify whether real or anime, I mean both. as in the wicked avatar is better than both the real and anime version, and nothing can beat the wicked avatar by battle unless it negates the effects of other monsters (which ra does not do), so no need to even ask that.

    and calm down. it’s not that big of a deal whether I answer or not, is it? (and if you are calm, sorry, but the capitalization makes me think otherwise)

  107. before it was a close match between you and chris.

    lately though… I don’t know what but something about your comments have made me reconsider how good you really are.

    so chris I would say is the best duelist that has commented (consistently) on this blog.

  108. im surprised no one mentioned me. think that’s cause im more of a supported rather than a main guy. but i would say either chris, morfowt, or lately yugiohblogger. i would say chris though.

  109. after 5ds they are making yugioh zexal (what a sexual name). and the main character is gonna be yuma tsukumo. he’s a middle schooler so i think this show is gonna target younger audiences. which sucks. it sucks cause i wanted a hot sexy female protagonist, but noooooooo. its konami they are sexist. and i wanted her to be older but yea. anyways this show will have a new form of summoning called excess summoning. An Exceed Summon can be conducted when there are two or more monsters of the same Level on the field. Those monsters can be used as Material Monsters to Summon an Excess Monster whose Level is equal to the combined Levels of the monsters on the field. so the monsters are treated as overlay. I personally think that this method isn’t as good as synchro summoning and synchros have nearly changed yugioh. there is also reference that yuma plays a warrior deck (vomits on the floor). I for some reason hate warrior monsters. they have always been my least favorite monster type. So judging by what the characters look like and whats new on the show, this ain’t gonna be as good as 5ds. but then again, we have never seen it yet. just have to wait.

  110. would it? i mean not only does she have to be hot but be smart in dueling too. they always make the females in yugioh look like extras compared to the guys. i want her to also use a dragon deck!

  111. this is very strange, but i always have the feeling that synchro summoning causes global warming! kinda strange but sometimes i think of that.

  112. I think dragon decks are overrated. I’d be overjoyed if somebody in yu-gi-oh used a sea serpent deck. god knows sea serpents need more support.

  113. well brionac, levia, and neo daedalus are the only good sea serpents out. I agree sea serpents NEED support. They are by far the least supported type of monsters. I think maybe we get to see somebody using sea serpents.

  114. @morfowt

    My comment about how its impossible to defeat me in a straight fight is probably what made you reconsider. But not being able to win in a straight fight (trust me!) can be painful a lot of times.

  115. no, I really doubt that’s it. if anything, that would make me consider you more likely to be the best player.

  116. and, no not being able to win in a straight fight is not painful. like I’ve already told you, ALL of my decks are built to fight a non-straight fight using destruction effects (gladiator beasts, crystal abundance, junk destroyer) or exodia.

  117. Heavy beatdown, blue eyes OTK (and I have a better combo than what was mentioned on the blog),lightsworns, chimeratech machine

    Here’s how it goes:

    First, use future fusion to bring out blue eyes ultimate dragon. Then, attack (it be great if you have trap jammer) with it. THen, activate quick play spell card defusion to summon all 3 blue eyes white dragon. Then, attack with these three. Then, use call of the haunted to bring back blue eyes ultimate dragon and have it attack. Finishing move. If dragon rage is out on the field, the combo would be fatal.

  118. Dark bribe should NOT be on this list. Discarding a card can be beneficial as you can monster reborn a discarded high level monster, but opponent drawing a card is ALMOST DEFINITELY his or her advantage.

  119. de-fusion sends blue-eyes ultimate to the extra deck, not the graveyard. still an otk, of course

    while letting your opponent draw would be his or her advantage, I would prefer dark bribe to magic jammer because magic jammer can only negate spells. dark bribe can negate both spells and traps. in my opinion, that’s worth it. similarily, solemn judgment is one of the best counter traps since you can negate spells, traps, and summons (provided they’re not special summons via a monster effect)

    in my opinion the most fun decks to play with and agaisnt are junk destroyer (or any sort of junk and/or quickdraw variant), and crystal beasts. blackwing-exodia and gladiator beasts are also fun to play with, but gladiator beasts can be annoying to play against. and no one else has ever used a blackwing-exodia deck so i’m not sure whether they’re fun to play against.

  120. just wondering, who would you say are your favorite protagonists and antagonists from all of yugioh? Mine Pros: Yugi, Yusei, Joey, Akiza. Antags: Kaiba, Paradox, Aporia.

  121. hopeless dragon and disaster dragon are similar decks. I’m not entirely sure what the difference is, but both use red-eyes darkness metal dragon to swarm the field with powerful dragons

  122. While Dragon decks arent the most common decks now, lots of people definitely run dragons in their extra deck (sd, rda, brd etc.) cause of that, would you say that Victoria may be a good side deck option, like Consecrated Light? I must say that she’s especially good against stardust and its assault mode form.

  123. stardust is the only good target for victoria, in order to stop its special summoning during the end phase. a stardust special summoned this way can only use its effect once (which is better than nothing, but still not much) though.

    stardust assault mode can’t be special summoned with victoria because of stardust assault mode’s summoning conditions.

    red daemon dragon is an ok card to summon, but I wouldn’t say a card that can summon red daemon dragon is worth a space in the side deck, especially since the only reason one would have red daemon dragon is to summon red nova dragon

    black rose dragon’s atk isn’t that high, its nuke effect only works when synchro summoned, and it’s atk reducing effect requires a plant-type monster

    trishula’s effect also only works when synchro summoned

    red nova dragon would be a nice card to have on your side of the field, but good luck getting it into the graveyard…

    and unless the opponent uses a dragon deck, any other dragon isn’t that common. so no, I would not say it’s a good side deck option, at least not compared to what else there is.

  124. good call, sorry i made a mistake with that of stardust’s assault mode, i stand corrected.
    I’m wondering of all these decks we had were some of those changed the game completely and wreaked havoc, which top 5 decks would you say are the most overpowered or broken of all time? For me i’d probably from no order say frog ftk, chaos, tele dad, makyura ftk, and magical scientist ftk. Though its hard assuming which one is the most broken of all decks.

  125. @victor. I didn’t say I don’t attack. I just don’t attack the opponent’s monsters very often. 80% of the time I attack the opponent directly.

    if I do attack the opponent’s monsters, i’m usually using my glaidator beast deck since I often get at least 1 battle manica, waboku, or defensive tactics so the opponent having stronger monsters really doesn’t matter.

    I’ll also sometimes attack monsters using my junk destroyer deck. in that case though, I would’ve already cleared the field and did considerable damage (about 4000) in one turn, and only attack to prevent the opponent from taking control of the field without using a game-breaking card (like dark hole)

  126. It was great! Went last Saturday and left Sunday night. Since I live in Boca Raton, Florida it was only a 3 hour drive. Liked their rides and loved there shows (although there should be some roller coasters to make it diverse). I loved taking a walking around the countries section of the park. Loved japan, germany, france, norway, mexico, morrocco, and china. It was a fun time. The last time i went to disney world or epcot was all the way back in 2000. nice visiting it.

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