Top 15 Strong and Easy to Summon Monsters Part 3

Here is part three of the list:

5. Dark Armed Dragon

Dark Armed Dragon is equivalent to the Lebron James of Yugioh. It’s a great card, very powerful, over-hyped sometimes but a great addition to any deck. Dark Armed Dragon is just too easy play, especially in dark attribute decks (the most commonly used decks in Yugioh). All it takes to summon D.A.D. is to have three dark monsters in your graveyard, which is a simple task which can be made even easier with a Graceful Charity or a Card Destruction. D.A.D. has a pretty sweet effect as well: by removing one dark monster from your graveyard, it can destroy any card on the field. That’s not only a great effect for clearing the field for direct attacks, but you can also use D.A.D’s to get rid of your opponent’s suspicious and dangerous traps. D.A.D. seems like a killer, but it has a big weakness: remove all the dark monsters from your foe’s grave, and it’s mightily weakened. This can be easily done with a Soul Release; that’s why it should become the basis of any Anti-DAD deck.

4. Black Luster Soldier – Envoy of the Beginning

Black Luster Soldier EOTB is obviously the powerhouse monster of Yugioh. It’s fairly easy to summon; all you have to do is remove a light and dark monster from your graveyard. It can destroy one monster per turn through it’s effect, opening up attacking space for other monsters. When Black Luster Soldier, EOTB destroys a monster, it can attack again. That’s a strong effect considering that it could then wipe out your opponent’s field of monsters. That effect allows EOTB and the rest if your platoon of monsters to attack your foe directly and deal some serious damage. Just like DAD however, you can easily prevent the summoning of EOTB with cards like Soul Release,

3. Gorz Emissary of Darkness

Gorz is probably the easiest to summon in this list. All your opponent has to do is deal damage to you; even a dealing a mere 50 life points would cause Gorz to be special summoned. Not only can Gorz, a strong monster with 2700 attack points, arrive to the duel, he would bring this mates token one and token two as well. If your foe inflicts battle damage to you, when Gorz is played you can also summon two tokens with attack and defense equal to the amount of damage taken. Gorz’s tokens are great as tributes, as offensive monsters, and even synchro material monsters for a synchro monster. You could tune a Alien Ammonite with a Gorz token to synchro summon Black Winged Dragon! If your opponent inflicts effect damage to you however, Gorz is still summoned but you deal the same amount of damage you took back to your opponent rather than special summoning tokens. Gorz is just a fantastic card and I’m glad that he is easily findable at your local stores!

2. Stardust Dragon

Dragons were only known to be the strongest type of monsters but until Tyrant Dragon and Decoy Dragon, I haven’t seen as good of a defensive dragon as Stardust. With 2500 attack points, it can kill you in offense, but with its effect, it can save your butt on the defensive side. If your opponent activates a spell, trap, or monster effect during a crucial moment for you in the duel, no worries. All you have to do is remove Stardust Dragon from play and boom, your foe’s card’s effect is negated and the card is destroyed! The best part is, Stardust Dragon comes back for more at the end of the turn. Unlike EOTB or DAD, it’s very difficult to destroy Stardust Dragon. It’s basically impossible to destroy it by a card effect, and it’s very tough to be beat it in battle. Stardust Dragon is also a synchro monster, making it fairly easy to play as well. This dragon is surely a God.

Here is part three of the list:

Yugioh Dark Armed Dragon5. Dark Armed Dragon

Dark Armed Dragon is equivalent  to the Lebron James of Yugioh. It’s a great card, very powerful, over-hyped sometimes but a great addition to any deck. Dark Armed Dragon is just too easy play, especially in dark attribute decks (the most commonly used decks in Yugioh). All it takes to summon D.A.D. is to have three dark monsters in your graveyard, which is a simple task which can be made even easier with a Graceful Charity or a Card Destruction. D.A.D. has a pretty sweet effect as well: by removing one dark monster from your graveyard, it can destroy any card on the field. That’s not only a great effect for clearing the field for direct attacks, but you can also use D.A.D’s to get rid of your opponent’s suspicious and dangerous traps. D.A.D. seems like a killer, but it has a big weakness: remove all the dark monsters from your foe’s grave, and it’s mightily weakened. This can be easily done with a Soul Release; that’s why it should become the basis of any Anti-DAD deck.

Yugioh Black Luster Soldier Envoy of the Beginning4. Black Luster Soldier – Envoy of the Beginning

Black Luster Soldier EOTB is obviously the powerhouse monster of Yugioh. It’s fairly easy to summon; all you have to do is remove a light and dark monster from your graveyard. It can destroy one monster per turn through it’s effect, opening up attacking space for other monsters. When Black Luster Soldier, EOTB destroys a monster, it can attack again. That’s a strong effect considering that it could then wipe out your opponent’s field of monsters. That effect allows  EOTB and the rest if your platoon of monsters to attack your foe directly and deal some serious damage. Just like DAD however, you can easily prevent the summoning of EOTB with cards like Soul Release,

Yugioh Gorz, Emissary of Darkness3. Gorz Emissary of Darkness

Gorz is probably the easiest to summon in this list. All your opponent has to do is deal damage to you; even a dealing a mere 50 life points would cause Gorz to be special summoned. Not only can Gorz, a strong monster with 2700 attack points, arrive to the duel, he would bring this mates token one and token two as well. If your foe inflicts battle damage to you, when Gorz is played you can also summon two tokens with attack and defense equal to the amount of damage taken. Gorz’s tokens are great as tributes, as offensive monsters, and even synchro material monsters for a synchro monster. You could tune a Alien Ammonite with a Gorz token to synchro summon Black Winged Dragon! If your opponent inflicts effect damage to you however, Gorz is still summoned but you deal the same amount of damage you took back to your opponent rather than special summoning tokens. Gorz is just a fantastic card and I’m glad that he is easily findable at your local stores!

Yugioh Stardust Dragon2. Stardust Dragon

Dragons were only known to be the strongest type of monsters but until Tyrant Dragon and Decoy Dragon, I haven’t seen as good of a defensive dragon as Stardust. With 2500 attack points, it can kill you in offense, but with its effect, it can save your butt on the defensive side. If your opponent activates a spell, trap, or monster effect during a crucial moment for you in the duel, no worries. All you have to do is remove Stardust Dragon from play and boom, your foe’s card’s effect is negated and the card is destroyed! The best part is, Stardust Dragon comes back for more at the end of the turn. Unlike EOTB or DAD, it’s very difficult to destroy Stardust Dragon. It’s basically impossible to destroy it by a card effect, and it’s very tough to be beat it in battle. Stardust Dragon is also a synchro monster, making it fairly easy to play as well. This dragon is surely a God.

76 thoughts on “Top 15 Strong and Easy to Summon Monsters Part 3”

  1. you said that tribe infecting virus would be number 1. i say to you CHANGE IT RIGHT NOW! we do not want spoilers. it ruins the drama building up.

  2. malefic truth dragon should be somewhere in the top 15 list. oh well its your opinion anyways and i respect that.

  3. well stardust dragon is actually pretty easy to beat by battle since he has 2500 ATK. But it would be nice to use metalmorph or megamorph with him. no card is really invincible. every card has a weakness. but the closest card to invincible is the “adult one” and the “serpent.”

  4. You don’t remove stardust. You tribute him to the grave.
    DAD is not over hyped. And that’s rascist to say that DAD’s the Lebron James of Yugioh. Geez…..you didn’t even mention how stardust can be special summoned through Starlight Road

  5. i agree with chris though that the description and summoning of what you said about stardust dragon was kinda vague. no offense.

  6. im not sure but Angel O7 should be on here. Its two tributes but has a powerful effect. the effects of effect monsters cannot be activated. And for the yugioh monster types Angel O7 would work better than Neo Parshath.

  7. the problem with Angel O7 is that it only prevents the activation of effects. continuous effects like elemental hero wildheart’s are unaffected…

  8. true i meant to say that. though a lot of cards do have effects that activate like Light and Darkness Dragon surprisingly enough. Though it only negates LADD’s second and third effects.

  9. Have you guys ever seen a competetive earthbound immortal deck? even though they are powerful, in a deck they would crash. What do you guys think?

  10. nader give it a rest. as for a competetive earthbound immortal deck… I’ve lost to an earthbound immortal deck once but I wouldn’t consider it to be competetive…

  11. a volcanic deck.

    2 Volcanic Blaster
    1 Volcanic Doomfire
    2 Volcanic Hammerer
    3 Volcanic Rocket
    3 Volcanic Scattershot
    3 Volcanic Shell
    2 Volcanic Slicer
    2 Solar Flare Dragon
    2 Royal Firestorm Guards
    2 Blaze Accelerator
    1 Tri-Blaze Accelerator
    1 Coffin Seller
    2 Magic Reflector
    1 Backfire
    1 Gravity Bind
    1 Magic Cylinder
    2 Spiritual Fire Art – Kurenai
    2 Soul of Fire
    1 Wild Fire
    1 Volcanic Queen
    3 Volcanic Counter
    1 Level Limit – Area B
    1 Mystical Space Typhoon
    2 Dark Bribe
    2 The Thing in the Crater
    1 Summoner Monk

  12. Lol nader, you’re pretty funny. earthbound decks are hard to make, but they’re not impossible. I have one myself actually. They’re all dark monsters so my field spell is Mystic Plasma Zone. But, I wouldn’t take it to a competition, heck no…

  13. i think that firestorm prominence would be a great addition to your volcanic deck. if it is destroyed by battle, the effect is that it destroys all faced down and non fire type monsters.

  14. yeah ive noticed that theyve made the earthbound immortals in the anime extra powerful. they also included complete immunity against spells and traps. wish they have retained that effect. but then it would be too broken.

  15. no thanks nader. Firestorm prominence isn’t splashable, nor is it consistent with this theme. The whole point of this deck is to either deal burn damage or bring out something that can. Firestorm prominence just destroys non-FIRE monsters.

  16. I don’t know why you guys do this website……seems like a place where people that can’t play the game make themselves feel better. This list? BULL

    If you are gonna like this game, then have a better understanding of it than my 4 year old brother. I know that my 4 yr old bro can duel circles around you guys. He knows basic gameplay tons better than you guys. So just give up

  17. Chris: I understand your frustration and disbelief. just…try not to take it too seriously, and have fun on this site. Even if the information isn’t quite up-to-date with today’s metagame, it’s still fun to talk about yu-gi-oh and share your knowledge/experience, isnt it?

  18. yeah besides i like this blog site alot, but dont worry chris i understand where your coming from too. i guess i got carried away from my last comment. we still care for everyone who has got something good to say.

  19. Earthbound immortals. Here’s a decklist that absolutely kills opponents at locals:

    monsters:
    x3 EBI Aslla Piscu
    x2 EBI whale
    x2 EBI monkey
    x2 spider
    x2 dandylion
    destiny hero diamond dude
    x2 beastking barbaros
    x3 hardened armed dragon (very important card)

    spells:
    x3 fires of doomsday
    x3 mausoleum of the emperor
    x3 terraforming
    x3 earthbound whirlwind
    x2 advance draw
    MST

    traps:
    x3 earthbound wave
    x3 dark bribe
    mirror force
    solemn
    D PRISON

    I like the indestructibility you can make an EBI have when combined with hardened armed dragon. It literally would only be bounced back to the hand or removed from play e.g raiza or caius. I use mausoleum because it makes for an easy summon. The hard summon is the combining with hardened armed dragon. Once you dump a EBI onto the field there are so much counter that it is almost inevitable that you win in a few turns.

    Beast king barbaros is in there for draw power. Summon him for no cost, then advance draw him for two cards.

    Anyways, this deck I was actually gonna take to Anaheim this weekend for regionals, but I am gonna play something a little more meta. I hope this list helps 😉

  20. go for anti meta. i think its better. maybe koaki meiru, oppression monarchs, little city, stun.

  21. well anti-meta is a playing style, not a specific group of decks, so it’d be impossible for everyone to play anti-meta because it contradicts the defnition of it.

    but anyway, i don’t really see how anti-meta is better. it’s different but doesn’t have the same power or speed as meta decks… but it’s your opinion.

  22. anti meta isnt that common, but i think it would win lots of tournaments. my favorite anti meta cards are Thunder King Rai-Oh, Koaki Meiru Doom, Koaki Meiru Tornado and Consecrated Light.

  23. when you say “worst summoning conditions” do you mean a difficult summoning condition and the end result is just not worth it, or do you just mean really complex/ridiculous summoning condition?

  24. Can Koaki Meiru Doom negate the effects of Angel O7 and Light and Darkness Dragon? or is it the other way around. just wondering

  25. doom’s effect is a continuous effect. it doesn’t activate so angel 07 and Light and Darkness dragon would both do nothing against doom’s effect. for the same reason, doom would do nothing against angel O7’s effect. doom, however, could negate light and darkness dragon’s 2nd and 3rd effect, as long as they activated during the main phase.

  26. I don’t see why you’re frustrated. Many monsters on this list have helped me a lot because of how easy they are to summon and how they can drastically change the face of a duel in an instant. Maybe in theory this is list is decent, but in practice, it is great. Of course, you can post your opinion as well. What would you have put in this list? If you give me ideas, I know how to better my lists for next time! 🙂

  27. I already told you my opinion: battle fader. you wouldn’t believe how many times that thing saved my skin in a duel… it’s my absolute favorite card now.

    hey, I have an idea for a new competition you could do in the future: make a deck using one of the cards in this list (unless it’s a banned card) or a card you think should be on this list. points for creativity and synergy.

  28. Hey I play blackwings right now, anybody got a good quick way to spoof consecrated light without making my side board cards specific to consecrated light?

  29. well you can use icarus attack, fissure, book of moon etc.

    Consecrated Light is one tough cuttie to handle. ive actually experienced it myself. not pretty. there really arent any blackwings monsters that can beat it so i hope these 3 cards helped.

  30. Oh yeah another one of my opinions for the list would be consecrated light, koaki meirus doom and tornado, and infernalqueen archfiend (if you get lucky to get a 2 or 5 on the dice rool).

  31. if we ever make a post on cards with the most rediculous summoning conditions, it better include mokey mokey king. lol

  32. mokey mokey king doesn’t have a ridiculous summoning condition. it’s just a fusion summon. it doesn’t even need to be fusion summoned. cards that special summon fusion monsters work too…

  33. lol i meant that its definetaly not worth summoning. its summoning condition is like that of cyber end dragon. i always thought that destiny end dragoon was very hard to summon. how the keck are you going to fuse two monsters with 3 tributes each easier?

  34. oh so we are talking about monsters whose summoning conditions aren’t worth doing. in that case, I nominate gate guardian, larvae moth, armityle the chaos phantom, and if you really think about it, elemental hero grand neos.

    and destiny end dragoon is easy to summon. just fuse the monsters while they’re in your hand. no one said the fusion material monsters had to be on the field…

  35. im surprised that you never mentioned vwxyz dragon catapult cannon. and the e hero fusions are just not worth getting out. i thought that divine neos just plain sucks. armityle is just rediculous, and gate guardian is just pointless. you should see dark guardian the evolved version of gate guardian. even more pointless you need a trap to summon it AND you have to pay half your life points when gate guardian is destroyed. ughhhhh.

  36. What was that monster that was brought out by the first sarcophagus? That was a souche to pull out and was barely worth doing

  37. vwxyz isn’t complicated nor is it not worth doing. It’s a fusion that doesn’t require polymerization which already makes it better than the majority of fusion monsters. plus its effect removs from play 1 card your opponent controls and switches the atk target to attack position, almost ensuring you deal battle damage.

    some e heroes are worth getting out, like flame wingman, which would deal 2100 damage if it destroyed a monster by battle. there’s also wildedge, plasma vice, and darkbright. not to mention gaia and absolute zero which are the easiest e heros to summon and have some of the best effects.

    dark guardian isn’t even a real card…

    @chris: you mean spirit of the pharaoh? yeah that’s pointless.

  38. has anyone of you guys heard of Fossil Machine Skullconvoy? i think its worth getting out but you need to fuse a rock monster in your graveyard and a level 7 or higher machine type monster in your opponents graveyard. the effect is pretty nice though. but how often is there going to be a level 7 or higher machine type monster in your opponents graveyard?

  39. i thought that rainbow neos was extremely hard to summon. and the effect isnt really worth getting out. even though the effect is powerful but stil… I always thought that people overestimate vennominaga’s summoning. i mean tribute 2 monsters to summon the king. destroy it yourself by using something like offering the snake deity or hammer shot. activate the trap and boom you have it.

  40. i never thought about that for destiny end dragoon. wow. i think though that its worth getting out. but i would rather use Fortune Lady Fire. its too much easier to summon.

  41. rainbow neos isn’t a great monster but it isn’t not worth getting out either. I classify it under balanced…

  42. elemental grand neos a combo of yubel and neos works well in the cartoon but to pu it on the field sure i can do it in 2 cards but havbing the rand neos card in my hand you can get stuffed id rather use the yubel trio to take my opponent out

  43. “its almost impossible to destroy Stardust dragon with a card effect, and difficult to destroy in battle”

    not really. I can use d-prison, shrink, equip axe of despair to a monster. Also, I can equip a low level monster (I play a beatdown deck) with united we stand or axe of despair and destroy a stardust dragon. A mindless person might say “but I can equip stardust dragon with an equip card to boost its own attack.” Wrong. If stardust dragon is tributed to negate something, its equip card gets destroyed.

    However, stardust dragon assault mode reflects the quote above. It can negate ANY EFFECT. So the only way to destroy it is by battle, which is nearly impossible due to its 3000 ATK. Tune arcane apprentice (adds assault mode activate to hand) with a level 6 monster to get stardust dragon, set assault mode activate, and in the next turn, get stardust dragon assault mode.

    Definitely place a goyo guardian in the top 15 list, because its level 6 and 2800 ATK and captures destroyed monsters

  44. saying you can stop stardust with d-prison, shirnk, or axe of despair doesn’t say much. a lot of things can be stopped with those cards, including goyo guardian. the thing about stardust is that while goyo guardian can be stopped with a smashing ground, stardust can’t.

    actually not even stardust dragon assault mode can negate any effect. SDAM only has a spell speed of 2. it can’t negate counter traps which are spell speed 3 cards. my personal favorite way of getting rid of stardust dragon assault mode is to use super polymerization and fuse it with an elemental hero for elemental hero great tornado.

  45. @Chris Harbour

    How much are you willing to sell it for? I can pay any reasonable price you ask, although dark armed dragon isn’t really THAT useful.

  46. Nader said:

    “malefic truth dragon should be somewhere in the top 15 list. oh well its your opinion anyways and i respect that.”

    Malefic cyber end dragon should be somewhere in the top 15 list.

    Fixed.

  47. Chris’s deck:

    monsters:
    x3 EBI Aslla Piscu
    x2 EBI whale
    x2 EBI monkey
    x2 spider
    x2 dandylion
    destiny hero diamond dude
    x2 beastking barbaros
    x3 hardened armed dragon (very important card)

    spells:
    x3 fires of doomsday
    x3 mausoleum of the emperor
    x3 terraforming
    x3 earthbound whirlwind
    x2 advance draw
    MST

    traps:
    x3 earthbound wave
    x3 dark bribe
    mirror force
    solemn
    D PRISON

    Too many high level monsters, with not enough life points/tribute fodder to summon them. I’d only run 5 earthbound immortals and drop both advance draws. Advance draw is terrible; trade-in is far better b/c it doesn’t waste your normal summon. My earthbound lineup would be 3 ascilla piscu and 2 of the giant, or 2 of something else its personal preference, but dont run 9 earthbound immortals, that’s just ridiculous. Also, replace 1 terraforming with allure of darkness. Allure for draw power and if u have 3 terraforming, I guarantee that the third one is gonna be a dead draw.

    Chris, you say you’re a good player but here’s an example of a deck that needs work.

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