Card of the Week

In a recent comment, I received a very interesting idea from nader. He proposed that I should have “Card of the Week” post every week. Because booster packs aren’t released every week, I decided that the card of the week would be card that really helped me out in a duel (real or in a game),  a card that rose in popularity, or a card that I was introduced to. Then, every month, you all can vote on which card you think is the best, and that card will win the “Card of the Month” award. I would like to thank nader for this idea because I think it is a great addition to this site!

Card of the week 6/3/10: Cosmic Fortress Gol’gar

Yugioh Cosmic Fortress Gol'garI had never even heard of Cosmic Fortress Gol’gar until a week ago. I had found it while looking at the character list for Yugioh World Championships 2010: Reverse of Arcadia. Cosmic Fortress Gol’gar not only possesses deadly stats (2600 attack points and 1800 defense points) but it is also a great defensive monster as well. It can return unlimited amounts of spell and trap cards on the field (up to ten of course) and distribute A-Counters to an amount of monsters equal to the amount of spell and trap cards returned to the controller’s hand. His effect is not only a great way to weaken strong monsters through A-Counters (facilitated by the effects of other “Alien” monsters) but it can also rid your foe of spells and traps. The 0nly catch with CFG is that if you return too many spell and trap cards, then you have distribute A-Counters to your own monsters as well. If you’re not using an Alien deck that’s okay, however if you are than that could be bad. Still, Cosmic Fortress Gol’gar is truly a great monster and I am glad that I was introduced to it.

Read more about Yugioh Alien Monsters.


Bookmark and Share

Tags: , ,

88 Responses to “Card of the Week”

  1. nader says:

    all right chris im going to stop here but share the pain is very easy to counter. most reptile decks specificslly venom monsters use snake deity’s command. by showing the opponent 1 venom monster, negate the activation and effect of an opponent’s spell card and destroy it. share the pain, zombie world, soul release, and dimensional fissure will all be thwarted against this since all of them are spells. i also use solemn judgement but no one was able to negate and destroy rise of the snake deity because i used offering the snake deity to destroy vennominion and 2 cards my foe controls. sometimes one of them being a face down solemn judgement. and since rise of the snake deity is a very fast trap card. no one has really been able to damage it.

  2. nader says:

    i still use des feral imp incase if rise of the snake deity is destroyed/negated by solemn judgement.

    and no im not being naive i was just uncertain at first. thus i might still beat you in a duel! (im serious)

  3. nader says:

    oh well screw share the pain and solemn judgement. i’ll just use sj before my opponent uses sj by using offering the snake deity for a destroying ability and snake deity’s command stopping share the pain.

  4. morfowt says:

    while share the pain doesn’t target a monster, your opponent tributing a monster is part of the effect, not the cost… which is why if mask of restrict is on the field, your opponent doesn’t have to tribute but you do. however, vennominaga’s ruling says it can’t be tributed for an effect, only for a cost. so I’m not entirely sure of share the pain actually.

    however, in regards to solemn judgment, I’m about 90% sure that a monster’s “cannot be affected by traps” effect only works when it’s on the field (which is why elemental hero wildheart would still be removed from play if marco cosmos is on the field). when you negate a summon, the monster hasn’t been officially on the field yet so, yes you could negate vennominaga’s summon with solemn judgment, saber hole, dark horn of heaven, etc.

  5. nader says:

    actually morfowt i heard a ruling in the TCG of that solemn judgement cant negate the special summon of a monster after it is special summoned with a spell or trap card. but you can use solemn judgement to negate the activation of a spell or trap card. i think the same applies with saber hole and dark horn of heaven. so really you can only negate the trap summoning vennominaga. dark horn of heaven, horn of heaven, saber hole also cant negate the special summon of a monster that results from a spell, trap, or an effect of an effect monster. so really none of them work. sj may be difficult however.

  6. Chris Harbour says:

    Look. With regards to vennominaga, share the pain is an effect. But the difference is that the effect only targets the oppont to force him to tribute a monster. It doesn’t affect the monster it forces the opponent to dump a monster. That is why it works

  7. nader says:

    i still have doubts and i agree with morfowt on the first half about share the pain but i disagreed with what he said about solemn judgment. and one important question. Who even runs share the pain? and forcing to tribute doesnt mean that you have to due to vennominagas ruling about tributing for effect. not sounding ignorant but i still dont fully agree. i chose morfowt.

  8. morfowt says:

    um… the ruling you heard is probably in regards to a monster like armed dragon lv10 special summoned through the effect of level modulation. you can’t negate the special summoning then, but you can negate the activation of level modulation. however, if you special summon armed dragon lv10 through its own inherent effect, you CAN negate the special summon.

    actually, I don’t think share the pain targets at all, monster or player. I think it’s more like creature swap which just affects the monsters. and if there isn’t a card that can fulfill the effect of the spell card, the effect disappears. don’t quote me though. I’m not even 80% sure on this.

  9. nader says:

    no the ruling was from vennominaga, you can only negate rise of the snake deity. because solemn judgment cant negate the special summon of a monster after it is special summoned from a spell or trap. most people wouldn’t even have time to solemn it because its a pretty fast trap.

    Lets just all agree that vennominaga is possibly the toughest monster to beat in yugioh.

    Except she barely has any major weakness. these include

    Lava Golem
    Volcanic Queen
    Graveyard removal cards (this is why i keep a necrovalley, but make sure she has extremely high atk because if she is destroyed by battle she isnt coming back)
    Skill Drain (if activated first, then her effect would be negated if she is summoned first then she is unaffected by skill drain)
    Destiny Hero Plasma (if summoned first, then her effect would be negated, if she is summoned first then she is unaffected by Plasma’s effect).

  10. morfowt says:

    there is no ruling in vennominaga saying it’s special summon can’t be negated. there’s is only a ruling in solemn judgment saying it can’t negate a monster special summoned through the effect of another card. and I’ve already explained the meaning of that ruling. if you special summoned vennominaga through rise of the snake deity, you can’t negate the special summon, but you can negate rise of the snake deity. however, if you special summon vennominaga through her own effect after it’s destroyed by battle, you can negate the special summon.

    you forgot to mention cards like dark ruler ha des which negate the effect of monsters it destroyed by battle. according to vennominaga’s ruling, that is a valid way to beat it. also monsters that can attack continuously like elemental hero wildedge.

  11. nader says:

    that is valid, but most of the time vennominaga will have higher atk. dark ruler ha des has 2450 atk. vennominaga will usually have more. in fact one time i made her atk 5000. wildedge is no problem either, mirror force is his nightmare. he has 2600 atk no big deal. is it true that graveyard removal cards are perhaps extremely uncommon because almost every single meta deck depends somewhat on the graveyard and they usually dont carry around cards like dimmensional fissure, soul release etc? like zombies, lightsworn, tele dad, destiny heroes, infernities, glaiator beasts (in a way).

  12. morfowt says:

    if you say a monster is no problem just because of mirror force, you’re basically saying 99% of all monsters in the game are no problem (among them is yata-garasu).

  13. nader says:

    well i say that because wildedge’s attacking ability makes it easy prey for mirror force. and yeah i agree with that statement because almost all of them will get thwarted. unless if you were facing a monster like Light and Darkness Dragon. Besides mirror force, vennominaga will almost always have higher atk then wildedge or ha des. depends though on how many reptiles in the grave. with like two or three copies of snake rain you should be in good shape.

    and i think that solemn judgment is probably the hardest card to counter in yugioh. do you guys agree?

  14. morfowt says:

    no… it’s just a counter trap. it’s no harder to counter than any other counter trap out there.

    the hardest card to counter in my opinion is super polymerization because it literally says in its effect that cards cannot be activated in response to it. spiritualism is a close second because its effect says its activation and effect can’t be negated.

  15. nader says:

    i heard that counter traps can affect both stardust dragon assault mode and light and darkness dragon. im pretty sure this is true. is it.

  16. Super Polymerization is too broken.

  17. Technically, any trap card can affect Stardust A.M. When you use an effect on Stardust A.M., it will activate its own effect that discards itself to the graveyard and destroys the effect card in the process. Once Stardust A.M. activates that effect, it’s prone to any spell, trap, and monster effect that deals with the graveyard: Soul Release, Helphomer, etc… that’s why I think that with a D.D. deck, you can easily overcome a Stardust A.M. With Light and Darkness Dragon, destroying it through an effect is pretty difficult because as long as it’s on the field, it literally can negate any effect no matter what phase it’s activated in, and if it has 0 attack points, it still can activate its effect however because there aren’t negative attack points in Yugioh, it doesn’t have a cost. Of course, it too is prone to effects in the grave, as is any monster. And, a counter trap is still a trap, I don’t Light and Darkness Dragon or the Stardust Dragons can’t activate their effects on the activation of a counter trap.

  18. nader says:

    both still fail to angel O7 and Vennominaga. (tears)

  19. morfowt says:

    yugiohblogger, LADD CANNOT activate it’s effect if it can’t pay the cost of depleting its ATK. in other words, if it has 0 atk, it can’t negate any more effects. that’s why I think LADD is overrated.

    and yes, they’re prone to counter traps because of spell speed. stardust and LADD’s effects both have a spell speed of 2. they can only be chained against effects that are spell speed 1 or 2. counter traps have a spell speed of 3, which is why stardust and LADD can’t counter them.

  20. jon says:

    man i’m on a mission to build a good deck but ever time i get a little a head my friends buy like 200 new cards i can never have one period of time on top. i trust in u man you’ll choose the right person who ever that maybe.

  21. Chris Harbour says:

    Morfowt: yup

  22. morfowt says:

    I have a ruling question regarding stardust: Can stardust negate effects that will destroy something, but not immediately, like limiter removal? also, if you use mist archfiend’s effect to normal summon it without tribute, can you use stardust to negate mist archfiend’s self-destruction effect? and if you can, when do you activate stardust’s effect?

  23. nader says:

    first question: it will not negate limiter removal because it doesn’t use the chain.

    second question: i think you can use stardust dragon to negate mist archfiend’s self-destruction effect. i think you activate it immediately after it is normal summoned. im not 100% sure on your second question but i hope this helps.

  24. nader says:

    what’s the monster card story contest about?

  25. Yeah, I think that is a correct ruling.

  26. How did you know about that?

  27. nader says:

    i looked it up? lol

  28. nader says:

    there was a talk about a stardust dragon vs limiter removal somewhere and i looked for the comments. im not a genius on every card in yugioh. my answer wasn’t technically original but oh well.

  29. Chris Harbour says:

    Stardust dragon can only negate cards that have the effect of destroying a card. You already know that, but it can only be chained directly to a card that direcly destroys a monster(s). So when limiter removal is played, it will resolve and when the effect to destroy monster is applied, you miss the timing. The effect that destroys cards such as limiter removal or mist archfiend is actually a condition, much like scapegoats condition that you cannot summon any other monsters.

  30. I haven’t even posted that yet…

  31. nader’s right. Stardust Dragon’s effect never states that you have to destroy the card the turn it’s effect activates. You destroy when the destruction effect is activated. One might play Limitor Removal on Main Phase, but you can still destroy the card in the end phase when Limitor Removal destroys all the Machine monsters in the field.

  32. nader says:

    i’ve just noticed that if you summon koaki meiru guardian first and get through it’s cost quick enough, you can negate the activation of the effect of stardust dragon assault mode and destroy it. sort of like divine wrath. i think the same would apply with LADD. is this correct?

  33. fghjk77 says:

    make a top 5 deck archtypes

  34. Chris Harbour says:

    You can’t tribute stardust after the effect resolves. You completely miss the timing.

  35. Yeah, I should,

  36. [...] two weeks of voting, the choice for the card of the month was unanimously Mystic Fortress Gol’gar! It has a great effect, high attack power, and is easy to summon due to being a synchro, so [...]

  37. Chris Harbour says:

    the ruling on various cards similar to stardust say that it can only negate destruction of cards that will destroy cards upon the effects resolution.

  38. Chris Harbour says:

    My Body as a Shield: “My Body as a Shield” can only be used against effects that will destroy monsters at that time… Also, you cannot use “My Body as a Shield” against cards whose effects will not destroy a monster right away, so you cannot use “My Body as a Shield” against…”Limiter Removal”…

    Prime Material Dragon: … you cannot use “Prime Material Dragon’s” effect against cards whose effects will not destroy a monster right away, so you cannot use “Prime Material Dragon” against… “Limiter Removal”…

Leave a Reply


Home | Yugioh 5D Episodes | Add Link