Heraldic Beasts – New, yet Strong, Yugioh Archetype

Heraldic Beasts are going to be some of the most insane monsters in Yugioh! They have a cool ability to power Xyz monsters and their ace, Number 8: Heraldic King Genome is very powerful!

Yugioh Heraldic BeastsThere is hot anticipation for the Abyss Rising booster pack that is being released to the TCG in about two weeks. While the booster pack’s cover monster, Number C32: Chaos Drake Weiss, is hogging most of the fame, Abyss Rising has a lot of bright spots. One, for instance, is the debut of the Heraldic Beast archetype, the powerful monsters owned by Vetrix in the anime. The Heraldic Beasts have an incredibly unique playing style and are one of the most interesting monsters in Yugioh.  Continue reading “Heraldic Beasts – New, yet Strong, Yugioh Archetype”

Return of the Duelist – Best Booster Pack in Yugioh Zexal

Return of the Duelist is one of the strongest booster packs ever introduced in Yugioh, as it features the strongest card of the Zexal series: Chronomaly Atlandis!

Return of the DuelistSo far, under Yugioh Zexal’s one year run, there have been some good booster packs. While Photon Shockwave was decent (Generation Force was a god awful pack), the last two packs, Order of Chaos and Galactic Overlord, have contained some really great cards. However, none of these packs compare to Return of the Duelsit, which easily tops all of the booster packs that have been released in Zexal. There is a simple reason: it features one of the coolest monsters of all time – Number 6: Chronomaly Atlandis! Continue reading “Return of the Duelist – Best Booster Pack in Yugioh Zexal”

The Strongest Archetype in Yugioh as of 2012

A couple of years ago, the strongest monsters in Yugioh were X-Sabers. However, Six Samurais have taken over that distinction.

Yugioh Legendary Six Samurai Shi EnTwo years ago, I posted an article about how the X-Sabers were the strongest archetype. Fast forward two years and they are still a top tier archetype. Number one? That award goes probably goes to Six Samurai. Continue reading “The Strongest Archetype in Yugioh as of 2012”

Wind-Up Monsters – Tier 1 Archetype?

Wind-Up monsters were used a lot in high level tournaments this year. However, are they a tier one archetype?

Yugioh Wind-Up ZenmainesRecently, I was looking at the finalists for the 2012 World Championships and a majority of those duelists used a particular archetype: Wind-Up. I had heard of Wind-Up monsters, notably the powerful Wind-Up Zenmaines, but had never seen them in action. After researching the archetype, I have come to realize that Wind-Up monsters are one-of-a-kind. They are not focused on a specific strategy; Wind-Up monsters utilize all-around tactics, from swarming to stat manipulation. They seem like an incredibly powerful archetype, but the question is, can they be called Tier 1?  Continue reading “Wind-Up Monsters – Tier 1 Archetype?”

Yugioh X-Sabers Still the Strongest Monsters

X-Sabers are by far the strongest monsters when you are considering top Yugioh Archetypes. Even though they have been in the market for a long time, no archetype has been able to supplant them.

The choice is pretty obvious if you are looking for the top Yugioh archetype:

X-Sabers are the Strongest Monsters

Strengths

X-Sabers became immensely popular the day Ancient Prophecy came out. X-Sabers are another versatile archetype that have a great amount of battle strategies. Though they are mainly focused on swarming, a lot of X-Saber have effects that revolve around things such as discarding cards from your foe’s hand. X-Sabers have amazing combos, (a notable one is known as the Faultrolls Loop, facilitated by two XX-Saber Faultrolls and XX-Saber Ragigura). X-Sabers have strong spell and trap cards, a notable and powerful support card is Gottom’s Emergency Call. They are a premier archetype and with more support and mastery, could be an even more destructive archetype.

Weaknesses

The most notable weakness that X-Sabers have is lack of support. Though their spells and traps may be strong, they still need more spell and trap card support if they want to remain number one. Also, some X-Sabers require others to be on the field, slowing the deck down a bit. Other than that, X-Sabers are a near-perfect archetype. With more X-Saber oriented cards having been released in Generation Force, they have some good support and are near perfect..

Top 5 Yugioh Monster Archetypes Part 1

In Yugioh Cards Blog, the discussions about the strongest Yugioh archetypes have getting very popular. Therefore, I decided to write a post on the top 5 archetypes in Yugioh. Before I start, I want to remind you that these are based on TCG deck lists. Here is part 1 of the list.

5. Dark World

Strengths

Though they are heavily looked down upon, Dark World monsters are actually one of the best types of cards to use. They are, in my opinion, the more advanced versions of Blackwings. Dark World monsters revolve around the activation of effects after being discarded. For example; Beiige, Vanguard of the Dark World can be special summoned if it is discarded from your hand by a card effect. The Dark World monsters really punish mill archetypes, and other archetypes that like to discard cards from the foe’s hand; a popular archetype being the X-Sabers. Dark World is also a great swarming archetype especially with effect of Brron, Mad King of the Dark World. The Dark World archetype also goes great with the Infernity archetype, creating a nearly unbeatable deck (I would know, since I used a mixture of Dark World and Infernity and made it to nationals).

Weaknesses

The only weakness I noticed in a Dark World deck is that it is hard to function if you don’t draw a card discarder, such as a Morphing Jar. Unless you can activate their effects, Dark World monsters are pretty weak so a lot of the Dark World archetype is based on luck. Also, Dark World decks can be a bit predictable, so you need to have a strong extra deck.

4. Blackwings

Strengths

One of the best OTK decks around, Blackwing monsters are one of the, if not the most used archetype in Yugioh duels. With their versatility and vast swarming capabilities, Blackwings could create obstacles for your opponent early in the turn. Cards like Sirocco the Dawn also help out by improving the attack stat of other Blackwings. One of the most dangerous attributes about Blackwings is how quickly they can create an OTK. Because Blackwings swarm so much, they can quickly create OTK situations or quick-kill situations. The difficulty of preparing for those types of situations makes Blackwing monsters very deadly. Because of their swarming prowess, Blackwings also focus on summoning many synchro monsters.

Weaknesses

Blackwing monsters are a very one-dimensional archetype. Besides the fact they swarm to create OTK situations, they aren’t really capable of doing anything else. Plus, the fact they are all winged-beast, dark attribute monsters, means that you can easily defeat them with Tribe-Infecting virus or Consecrated Light. Also, because Blackwing decks focus on swarming synchros, cards like Gravity Bind make it very difficult for a Blackwing deck to function.

I hoped you guys like part 1 of the Top 5 Yugioh Deck Archetypes, tune in for my next post to see my 3rd and 4th entries, although they are pretty obvious!

In Yugioh Cards Blog, the discussions about the strongest Yugioh archetypes have getting very popular. Therefore, I decided to write a post on the top 5 archetypes in Yugioh. Before I start, I want to remind you that these are based on TCG deck lists. Here is part 1 of the list.

5. Dark World

Strengths

Though they are heavily looked down upon, Dark World monsters are actually one of the best types of cards to use. They are, in my opinion, the more advanced versions of Blackwings. Dark World monsters revolve around the activation of effects after being discarded. For example; Beiige, Vanguard of the Dark World can be special summoned if it is discarded from your hand by a card effect. The Dark World monsters really punish mill archetypes, and other archetypes that like to discard cards from the foe’s hand; a popular archetype being the X-Sabers. Dark World is also a great swarming archetype especially with effect of Brron, Mad King of the Dark World. The Dark World archetype also goes great with the Infernity archetype, creating a nearly unbeatable deck (I would know, since I used a mixture of Dark World and Infernity and made it to nationals).

Weaknesses

Besides the fact Consecrated Light would kill this deck, the only weakness I noticed in a Dark World deck is that it is hard to function if you don’t draw a card that discards other cards, such as a Morphing Jar. Unless you can activate their effects, Dark World monsters are pretty weak so a lot of the Dark World archetype is based on luck. Plus, Dark World monsters are very against D.D. decks, since they utilize cards like Dimensional Fissure and Macro Cosmos which send monsters out of play rather than the graveyard. Also, Dark World decks can be a bit predictable, so you need to have a strong extra deck.

4. Blackwings

Strengths

One of the best OTK decks around, Blackwing monsters are one of the, if not the most used archetype in Yugioh duels. With their vast swarming capabilities, Blackwings could create obstacles for your opponent early in the turn. Cards like Sirocco the Dawn also help out by improving the attack stat of other Blackwings. One of the most dangerous attributes about Blackwings is how quickly they can create an OTK. Because Blackwings swarm so much, they can quickly create OTK situations or quick-kill situations. The difficulty of preparing for those types of situations makes Blackwing monsters very deadly. Because of their swarming prowess, Blackwings also focus on summoning many synchro monsters.

Weaknesses

Blackwing monsters are a very one-dimensional archetype. Besides the fact they swarm to create OTK situations, they aren’t really capable of doing anything else. Plus, the fact they are all winged-beast, dark attribute monsters, means that you can easily defeat them with Tribe-Infecting virus or Consecrated Light. Also, because Blackwing decks focus on swarming synchros, cards like Gravity Bind make it very difficult for a Blackwing deck to function.

I hoped you guys like part 1 of the Top 5 Yugioh Deck Archetypes, tune in for my next post to see my 3rd and 4th entries, although they are pretty obvious!

Yugioh Card Battle: X-Sabers VS Infernities

X-Sabers and Infernities are two very popular archetypes. Each one have their own strengths and weaknesses; their own types of support and boosts. These two archetypes have become so popular, and have been considered to be so strong, that already people have been creating decks for X-Sabers and Infernities.These two decks are unbelievably powerful; far stronger than even the mighty Blackwing decks. The X-Saber and Infernity decks might just be the strongest unbanned deck in Yugioh. However, there can only be one champion; some say X-Sabers are the strongest, however some say Infernities are the best. Today, I will compare the attributes of both groups of monsters and try to conclude which of the two archetypes are the strongest: X-Sabers or Infernities.

X-Sabers and Infernities are two very popular archetypes. Each one have their own strengths and weaknesses; their own types of support and boosts. These two archetypes have become so popular, and have been considered to be so strong, that already people have been creating decks for X-Sabers and Infernities.These two decks are unbelievably powerful; far stronger than even the mighty Blackwing decks. The X-Saber and Infernity decks might just be the strongest unbanned deck in Yugioh. However, there can only be one champion; some say X-Sabers are the strongest, however some say Infernities are the best. Today, I will compare the attributes of both groups of monsters and try to conclude which of the two archetypes are the strongest: X-Sabers or Infernities.

Let’s start this review with the X-Sabers. X-Sabers (which also include XX-Sabers) are a ferocious group of monsters who, like the Blackwings, focus on swarming. Though that is their main group ability, small clusters of X-Sabers also focus on monster re-direction and self-power boosts. In short, X-Sabers are a very offense based archetype.

Positives:

  • Can easily swarm other X-Sabers, creating havoc for your opponent.
  • Have amazing combos, (a notable one is known as the Faultrolls Loop, facilitated by two XX-Saber Faultrolls and XX-Saber Ragigura).
  • X-Sabers have strong spell and trap card support, a notable and powerful support card is Gottam’s Emergency Call.

Negatives:

  • Many X-Sabers require other X-Sabers to be on the field in order to play them and/or activate their effects.
  • Because X-Sabers are all Earth monsters, the opponent can easily form an anti-Earth deck to counter the X-Sabers.
  • TIV deck would be deadly against X-Sabers due to a majority of X-Sabers being Beast-Warrior and Warrior monsters.

Infernities became a very popular archetype due to the rising popularity of the Dark Signer, Kalin Kiryu. In Shonen Jump’s 2010 anniversary issue, Kalin ranked third in the popularity polls for Yugioh 5Ds, behind Crow and Akiza. Ever since Kalin’s sudden rise in popularity, his Infernity monsters became very popular in the Yugioh world as well, but for a good reason. The Infernities are a very powerful group of monsters, primarily due to their no-hand combos.

Positives:

  • Infernities are pretty good swarming archetype as well.
  • They are a very flexible archetype for their decks can mesh other types of monsters such as the Dark World monsters and (especially) Zombie type monsters.
  • Infernity decks are great for Instant Synchro Summons thanks to cards like Infernity Launcher and Infernity Necromancer.
  • There are a few OTK opportunities in an Infernity deck.

Negatives:

  • Very, very few spell and trap card support compared to the X-Sabers.
  • Because they are so reliant on having no hand, cards like Brionac, Dragon of the Ice Barrier and Penguin Soldier could instantly stop an Infernity combo.
  • In an Infernity deck, players are too reliant on special summoning Infernity monsters and stocking them in the graveyard. This Infernity characteristic makes it very easy to form an Anti-Infernity deck (which would revolve around cards like Royal Oppression or Special Hurricane.

This decision is really tough to make. Though the Infernities are powerful, it seems like the X-Sabers have less weaknesses but equally good positives. I guess I will have to go with the X-Sabers because though they have an equal amount of support as the Infernities, I feel the X-Sabers’ support is stronger. A strong support means a stronger deck. X-Sabers win this matchup.