Yugioh is a great game to play for entertainment, but if you have been playing it since you were a kid, couldn’t it increase your strategic ability?
Yugioh is a very strategy-oriented game, similar to chess, so just like people develop focus and sharpness from playing chess, does the same development occur in people who play Yugioh?
Yugioh, Yugioh GX, and Yugioh 5Ds all had their forms of sacred Yugioh monsters. There were the legendary God cards in Yugioh; the Sacred Beasts in GX, and the Earthbound Immortals in 5Ds. Though Yugioh Zexal just began, I am sure it will continue the trend of having a group of sacred monsters. Today, I’ll talk about which group of legendary monsters were my favorite, and what I expect Yugioh Zexal to come out with.
1. The Egyptian God Cards – Obelisk the Tormentor, Slifer the Sky Dragon, The Winged Dragon of Ra
Sure they were virtually indestructible in the anime and every time they would appear, there would be epic music, flames, lightning bolts, etc… However, their real life versions aren’t nearly as good, and the playable of version of Slifer the Sky Dragon hasn’t even been released yet. So, while they were awesome in the anime, they are not really used by many duelists and serve as antiques more than anything. The original versions were abysmal, as they couldn’t even be used…
2. The Sacred Beasts – Uria, Lord of Searing Flames; Hamon, Lord of Striking Thunder; Raviel, Lord of Phantasms
I would say the Sacred Beasts are my favorite legendary beast archetype because they can be useful in many ways. You can specifically make a deck revolving around them, or you can use them in other decks (i.e. Raviel can be great in Yubel decks). Their effects are on par, if not even better than that of the Sacred Beasts and finally, their artwork is epic!
3. Earthbound Immortals – Aslla Piscu, Ccapac Apu, Ccarayhua, Chacu Challua, Cusillu, Uru, Wiraqocha Rasca
They’re not my favorite, but I still like the Earthbound Immortals because they are flexible monsters. For one, you can make several decks revolved around each Earthbound Immortal. Or you can make one deck revolving around all the Earthbound Immortals with cards like Hundred Eyes Dragon, which if made well, can be a very powerful deck. The artwork for the Earthbound Immortals are pretty nice to, so overall, I’d say they are a pretty good archetype.
Those are the three current legendary beast archetypes. Yugioh Zexal’s sacred monsters will probably be exceed monsters and I have a feeling they will revolve around science and/or technology. The reason why is because Zexal is set in the deep future and some of the upcoming powerhouse monsters (Galaxy-Eyes Photon Dragon, Thunder-End Dragon, etc…) are constructed that way.
Ever since I first heard about the online dueling site, I have been a frequent duelist on Yugioh Network. I have dueled with my powerful Infernity-World deck, experimented with an Alien deck, and am currently experimenting with a Spell Counter deck. Though all of these decks have been very successful, with the Spell Counter surprisingly doing the best, there is still one, classic deck that I have still not been able to overcome: an Exodia deck.
I know it’s not abstruse as to why I am constantly losing against an Exodia deck as Alien and Spell Counter decks are slow, while a solid Exodia deck can be very fast. Even my fast Infernity-World deck was unexpectedly taken down in five turns by my friend’s Exodia deck, after some lucky plays. You might think, “Dude, just mill his deck!” That’s easier said than done since good Exodia decks usually carry an Exodia Necross, or even worse, an Exodius the Ultimate Forbidden Lord. Exodia Necross is very hard to destroy while Exodius (with good protection) can be lethal!
Every deck, no matter how strong it is, has a weakness. It is a lesson all duelists learn the hard way. Just because I haven’t been able to beat a good Exodia deck doesn’t other people haven’t either. Thus, I ask you my readers, show me your accumen: what type of deck do I need to create to defeat a solid Exodia deck?
We have already talked about several exceed monsters (most notably Utopia and Leviath Dragon ) whether in certain posts or comments. As more episodes of Yugioh Zexal are being created, naturally, more exceed monsters have been airing as well. Most of them are number monsters and some are regular exceed monsters. I’ll go through a list of the three major exceed monsters that have aired on the show so far.
1. Baby Tragon
Not only is Baby Dragon a wickedly cute monster, it has a wicked effect that can really hurt you if you are not careful. You can discard one of Baby Tragon’s three exceed material monsters to give a monster on your side of the field the ability to attack directly! This effect can be crucial in late game situations. The only problem with Baby Tragon is that it can be a little difficult to bring out since it requires three exceed material monsters to be summoned.
2. Number 34. Electronic Computer – Beast Tera Byte
Though it has 0 attack, ECBTB has a whopping 2900 defense and as result, it should serve as a wall to your life points. Plus, by removing one of its exceed material monsters, once per turn it can take control of one of one your opponent’s level four or lower attack position monster. You can make a pretty devastating monster control deck with ECBTB serving as the ace card.
3. No. 83 Galaxy Queen
Like Baby Tragon, Galaxy Queen can be a little bit tricky to play since it requires three level one monsters. However, its epic effect makes playing Galaxy Queen worth the work. By removing one of its exceed material monsters, Galaxy Queen makes sure all of your monsters cannot be destroyed by battle until the end of your opponent’s turn. Plus, your monsters gain the ability to inflict piercing battle damage as well.
I don’t know about you guys, but my first impression of Yuma was “what a loser…” This is weird because the previous three characters who have starred on Yugioh have all been what the modern world calls “hard-ass”. I knew Yugi/Pharaoh would be a beast when I witnessed their epic millennium puzzle transformation. With Jaden, he looked a bit aloof at first sight, but one he dominated Dr. Crowler in the first episode, you could tell that he was a tough duelist. As for Yusei, you didn’t even have to watch him duel to know to see that he was a monster. His tough attitude and relentless spirit was enough evidence for me to conclude that he would be an unstoppable duelist. Yuma seems the polar opposite of all three of these characters.
Yuma seems to be like Jaden from the first half of the series: goofy, silly, and a loudmouth; only difference is Jaden could back up his words with his dueling while Yuma can’t. Yuma is also similar to Yugi in the sense that Yuma utilizes Astral, similar to how Yugi relied on Pharaoh. However, Yugi became a greater duelist even without Pharaoh’s help, and Yuma hasn’t been able to do that yet. Yuma’s differing qualities from his predecessors is one of the reason I have been following the show. I am keen to see how he will evolve as a character and how his relationship with Astral transforms as well.
Following the release of the Nordic Gods in the booster pack Storm of Ragnarok, the booster pack Extreme Victory that was released yesterday in TCG has lived well up to expectations. Though its cover monster, Junk Beserker, is not the strongest of monsters, the release of Antinomy’s cool Tech Genus cards make Extreme Victory one of the most exciting booster packs in the series. Let’s not forget that this pack also debuts Life Stream Dragon, a.k.a the “6th dragon”, as well as Aporia’s beast Meklord Astro Dragon Asterisk.
The Tech Genus monsters are really powerful when played correctly, as you can tell from the way that Antinomy really beat down Yusei when they dueled. Though not all of the Tech Genus monsters and support cards have been released in this pack, this archetype still has the potential really strong. The two crucial monsters that were released in this pack were the accel synchro monster T.G. Blade Blaster and the delta accel synchro monster T.G. Haldberd Cannon. Both monsters have great stats with 3300 attack and 2200 defense points a piece, but they have stellar effects as well (Blade Blaster, Haldberd Cannon). The Tech Genus monsters are going to be a force to be reckoned with as long as those cards aren’t banned!
Besides the T.G. monsters, the debut of Life Stream Dragon is very exhilarating as well. I was in awe when I heard that Life Stream Dragon had been revealed for its image had been online for ages, but once Blackwing Dragon had been introduced, I figured that was the end of Life Stream Dragon. When Life Stream Dragon is summoned, you have the option to make your life points 4000, which can be a huge game changer. Plus, any effect damage you take becomes zero and if Life Stream Dragon gets destroyed, you can remove an equip spell instead. All these monsters and new releases makes Extreme Victory a pack worth getting!
Episode one of Yugioh Zexal featured No.17 Revise Dragon, the first exceed summon in Yugioh history, while episode two featured the second one, No. 39 Aspiring Hope. Though the owner for Aspiring Hope, Yuma, eventually wins the duel, which of the two exceed monsters is the superior?
1. No. 17 Revise Dragon
I had praised this monster pretty highly when I talked about it a while ago, however I have since changed my mind. It is a sold 2000 attack point monster and its effect, by removing an exceed material monster (two), allows Revise Dragon to gain 500 attack points for each monster removed. However, once Revise Dragon has no more exceed material monsters, it can no longer attack so its effect is pretty useless. Unless you need Revise Dragon for quick life point damage, it is quite useless.
Artwork: 8/10, Power: 7/10, Playability: 8/10, Deck Adaptation: 10/10, Effect: 3/10, Game Changer: 5/10. Revise Dragon gets an overall score of 6.8/10 â€“ D+.
2. No. 39 Aspiring Emperor Hope
I had figured that since this was supposed to be Yumaâ€™s key monster, you know the Elemental Hero Neos to Jaden or the Junk Warrior to Yusei, that Aspiring Emperor would be pretty strong. I was wrong. Aspiring Emperor Hope is not terrible, but itâ€™s not nearly as good as I expected it to be. Yes it has 2500 attack and 2000 defense points, but an effect that can save the player and destroy him in the same turn! You can remove an exceed material monster from Aspiring Emperor Hope (two) in order to negate an attack. That sounds great right? Except, once the two exceed material monsters have been removed, Aspiring Emperor Hope is destroyed when it is selected as an attack target (which be a by monster weaker then Aspiring Emperor as well).
Artwork: 7/10, Power: 8/10, Playability: 9/10, Deck Adaptation: 10/10, Effect: 5/10, Game Changer: 7/10 (its effect could be used in a pivotal position). Overall, Aspiring Emperor Hope gets a 7.6/10 â€“ C.
Though both monsters are pretty mediocre, Aspiring Emperor Hope wins.
A couple of weeks ago, Konami came with Over the Nexus, another installment to the renowned Yugioh World Championship video game series. Just like the two previous World Championship games, Stardust Accelerator and Reverse of Arcadia, Over the Nexus has a campaign mode following a certain storyline. Though I have not yet played the game, I have read about online and it is supposed to have (by far) the longest storyline compared to previous games and Over the Nexus apparently has some cards from the upcoming Extreme Victory pack as well!
Just like the last two World Championship games, Over the Nexus allows players to select and duel duelists from the series, friends, and people around the world not just in a regular format, but through turbo racing as well! I believe the game is also out for the Nintendo 3DS, which will make the dueling experience even more riveting! In terms of the storyline, the game follows a young duelists path form being a low-life in Crash Town, to becoming a big-shot duelist in the WGRP tournament. Along the way, the duelist encounters Team Satisfaction, saves Crash Town from being ruled by Lawton, and has to fight Team New World and ultimately ZONE to save the world. It’s a great story mode and the best part is that it is a very lengthy one!
It was recently my birthday and I got a $25 Best Buy gift card. After reading this, I guess you know how I am going to be using that card…
The way characters have dueled since the creation of the original Yugioh series as evolved a lot. From duel boxes to d-gazers, every new season seems to introduce a new dueling mechanism. Here is a timeline of duel mechanisms that Yugioh characters have utilized throughout the history of the show.
1. Duel Ring
The duel ring was a large table-like machine that has place holders for cards. There is an area for two players’ graveyards, field spell zones, and 10 card zones: five for their spell/trap cards and the other five for monster cards. The duel ring was also the first mechanism that allowed duel monster cards to be viewed holographically. Because of this, the duel ring was a pioneering technology in the Yugioh series.
2. Duel Disk
Though it was created late in the Duelist Kingdom arc, the duel disk becomes the primary way of dueling for the rest of the original Yugioh series as well as the Yugioh GX series. Its functionality is the same as a duel ring, except it is portable. Personally, duel disks are my favorite dueling mechanism due to its sleek design.
3. Duel Runner
Perhaps the most advanced dueling technology, the duel runner is the primary dueling mechanism in Yugioh 5Ds. It is basically a bike with duel disk technology incorporated within it. One can even put the duel runner in autopilot so that they can focus completely on dueling. Duel runners can also go to very fast speeds, making the duel extremely fun and exhilarating.
The d-gazer is an eye tool introduced in Yugioh ZEXAL that allows the user to view the duel in 3D when used with a duel pad, which is another sleek form of the duel ring. Besides allowing 3D view-ability, the d-gazer allows the user to mess around with their surroundings as well, similar to a virtual simulator.